Classes | |
class | ActionDialogueSystemAlert |
This custom Adventure Creator action shows a gameplay alert through the Dialogue System's dialogue UI. More... | |
class | ActionDialogueSystemBark |
This custom Adventure Creator action plays a Dialogue System bark. More... | |
class | ActionDialogueSystemCheckConversationActive |
This custom action does a checks the result of a Lua expression in the Dialogue System. More... | |
class | ActionDialogueSystemConversation |
This custom Adventure Creator action plays a Dialogue System conversation. More... | |
class | ActionDialogueSystemGetRelationship |
This custom Adventure Creator action runs the Lua function GetRelationship(Actor1, Actor2, Relationship). More... | |
class | ActionDialogueSystemGetStatus |
This custom Adventure Creator action runs the Lua function GetStatus(Asset1, Asset2). More... | |
class | ActionDialogueSystemLua |
This custom Adventure Creator action runs Lua code in the Dialogue System's Lua environment. More... | |
class | ActionDialogueSystemPause |
This custom Adventure Creator action pauses or unpauses the Dialogue System. More... | |
class | ActionDialogueSystemQuestCheck |
This custom action checks the state of a quest in the Dialogue System. More... | |
class | ActionDialogueSystemQuestLogWindow |
This custom Adventure Creator action shows or hides the quest log window. More... | |
class | ActionDialogueSystemQuestSet |
This custom Adventure Creator action sets a quest or quest entry state. More... | |
class | ActionDialogueSystemRefocusResponseMenu |
This custom Adventure Creator action refocuses the dialogue UI's response menu if it's active. More... | |
class | ActionDialogueSystemRestoreData |
This custom Adventure Creator action restores the Dialogue System's data that was previously saved in an Adventure Creator global variable with the Dialogue System Save Data action. More... | |
class | ActionDialogueSystemSaveData |
This custom Adventure Creator action saves the Dialogue System's data in an Adventure Creator global variable. More... | |
class | ActionDialogueSystemSequencerMessage |
This custom Adventure Creator sends a message to the Dialogue System sequencer. More... | |
class | ActionDialogueSystemSetRelationship |
This custom Adventure Creator action runs the Lua function SetStatus(). More... | |
class | ActionDialogueSystemSetStatus |
This custom Adventure Creator action runs the Lua function SetStatus(). More... | |
class | ActionDialogueSystemSyncLua |
This custom Adventure Creator action calls AdventureCreatorBridge.SyncAdventureCreatorToLua or SyncLuaToAdventureCreator. More... | |
class | ActionDialogueSystemVarCheck |
This custom action checks the result of a Lua expression in the Dialogue System. More... | |
class | LuaVarChangeWatcher |
This is an action list triggered by a change in a Dialogue System Lua variable. More... | |
class | LuaVarChangeWatcherEditor |
Enumerations | |
enum | LuaFunctionSetMode { Set , Increment , Decrement } |
enum | DialogueDatabaseAssetType { Actor , Item , Location } |
enum | VariableLocationType { Global , Local } |