AC.ActionDialogueSystemSequencerMessage Class Reference

This custom Adventure Creator sends a message to the Dialogue System sequencer. More...

Inheritance diagram for AC.ActionDialogueSystemSequencerMessage:
Collaboration diagram for AC.ActionDialogueSystemSequencerMessage:

Public Member Functions

 ActionDialogueSystemSequencerMessage ()
 
override void AssignValues (List< ActionParameter > parameters)
 
override float Run ()
 

Public Attributes

int constantID = 0
 
int messageParameterID = -1
 
bool messageFromParameter = false
 
string message = string.Empty
 

Properties

override ActionCategory Category [get]
 
override string Title [get]
 
override string Description [get]
 

Detailed Description

This custom Adventure Creator sends a message to the Dialogue System sequencer.

Constructor & Destructor Documentation

◆ ActionDialogueSystemSequencerMessage()

AC.ActionDialogueSystemSequencerMessage.ActionDialogueSystemSequencerMessage ( )
inline

Member Function Documentation

◆ AssignValues()

override void AC.ActionDialogueSystemSequencerMessage.AssignValues ( List< ActionParameter >  parameters)
inline

◆ Run()

override float AC.ActionDialogueSystemSequencerMessage.Run ( )
inline

Member Data Documentation

◆ constantID

int AC.ActionDialogueSystemSequencerMessage.constantID = 0

◆ message

string AC.ActionDialogueSystemSequencerMessage.message = string.Empty

◆ messageFromParameter

bool AC.ActionDialogueSystemSequencerMessage.messageFromParameter = false

◆ messageParameterID

int AC.ActionDialogueSystemSequencerMessage.messageParameterID = -1

Property Documentation

◆ Category

override ActionCategory AC.ActionDialogueSystemSequencerMessage.Category
get

◆ Description

override string AC.ActionDialogueSystemSequencerMessage.Description
get

◆ Title

override string AC.ActionDialogueSystemSequencerMessage.Title
get

The documentation for this class was generated from the following file: