This custom Adventure Creator action runs the Lua function GetRelationship(Actor1, Actor2, Relationship).
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This custom Adventure Creator action runs the Lua function GetRelationship(Actor1, Actor2, Relationship).
◆ ActionDialogueSystemGetRelationship()
AC.ActionDialogueSystemGetRelationship.ActionDialogueSystemGetRelationship |
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◆ AssignParentList()
override void AC.ActionDialogueSystemGetRelationship.AssignParentList |
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ActionList |
actionList | ) |
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◆ AssignValues()
override void AC.ActionDialogueSystemGetRelationship.AssignValues |
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List< ActionParameter > |
parameters | ) |
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inline |
◆ Run()
override float AC.ActionDialogueSystemGetRelationship.Run |
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◆ actor1
string AC.ActionDialogueSystemGetRelationship.actor1 = string.Empty |
◆ actor1FromParameter
bool AC.ActionDialogueSystemGetRelationship.actor1FromParameter = false |
◆ actor1ParameterID
int AC.ActionDialogueSystemGetRelationship.actor1ParameterID = -1 |
◆ actor2
string AC.ActionDialogueSystemGetRelationship.actor2 = string.Empty |
◆ actor2FromParameter
bool AC.ActionDialogueSystemGetRelationship.actor2FromParameter = false |
◆ actor2ParameterID
int AC.ActionDialogueSystemGetRelationship.actor2ParameterID = -1 |
◆ constantID
int AC.ActionDialogueSystemGetRelationship.constantID = 0 |
◆ localVariables
LocalVariables AC.ActionDialogueSystemGetRelationship.localVariables |
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protected |
◆ relationship
string AC.ActionDialogueSystemGetRelationship.relationship = string.Empty |
◆ relationshipFromParameter
bool AC.ActionDialogueSystemGetRelationship.relationshipFromParameter = false |
◆ relationshipParameterID
int AC.ActionDialogueSystemGetRelationship.relationshipParameterID = -1 |
◆ runtimeVariable
GVar AC.ActionDialogueSystemGetRelationship.runtimeVariable |
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protected |
◆ variableID
int AC.ActionDialogueSystemGetRelationship.variableID |
◆ variableLocationType
◆ variableParameterID
int AC.ActionDialogueSystemGetRelationship.variableParameterID = -1 |
◆ varType
VariableType AC.ActionDialogueSystemGetRelationship.varType = VariableType.Boolean |
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◆ Category
override ActionCategory AC.ActionDialogueSystemGetRelationship.Category |
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◆ Description
override string AC.ActionDialogueSystemGetRelationship.Description |
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get |
◆ Title
override string AC.ActionDialogueSystemGetRelationship.Title |
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get |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/Adventure Creator Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/Adventure Creator Support/Scripts/AdventureCreatorActions/ActionDialogueSystemGetRelationship.cs