Announcements, support questions, and discussion for the Dialogue System.
2 Replies
676 Views
Last post by Tony Li
Fri Mar 18, 2016 8:02 pm
How do response buttons work?
Replies: 3
by
Nonlin »
Fri Mar 18, 2016 12:48 pm
I'm trying to figure out how to get the buttons assigned as Response buttons to perform actions?
I've been looking through the source and I see that...
3 Replies
1610 Views
Last post by Tony Li
Fri Mar 18, 2016 8:00 pm
Articy import in C#
Replies: 10
by
irve »
Fri Jan 15, 2016 10:08 am
I'm trying to shorten the feedback loop for the writers. Would it be possible to somehow call PixelCrushers.DialogueSystem.Articy.ArticyConverter...
10 Replies
2155 Views
Last post by Tony Li
Fri Mar 18, 2016 9:12 am
1 Replies
448 Views
Last post by Tony Li
Thu Mar 17, 2016 10:56 am
11 Replies
2185 Views
Last post by Tony Li
Wed Mar 16, 2016 9:03 pm
3 Replies
657 Views
Last post by Tony Li
Wed Mar 16, 2016 2:51 pm
14 Replies
5392 Views
Last post by Tony Li
Wed Mar 16, 2016 11:03 am
UFPS 2 / Third person Controller
Replies: 2
by
bohnstudios »
Tue Mar 01, 2016 5:18 pm
So Opsive (maker of third person controller and behavior designer) is taking over UFPS from Vision Punk. According to their press release ( )it's a...
2 Replies
2405 Views
Last post by bohnstudios
Tue Mar 15, 2016 12:10 am
Disable Tween Scale effect
Replies: 1
by
Evgeny »
Mon Mar 14, 2016 10:57 am
Hi! :)
How to disable Tween Scale effect on NGUI UILabel on Bark?
P.S. And second question :)
Whether it is possible to use audio files not from...
1 Replies
570 Views
Last post by Tony Li
Mon Mar 14, 2016 12:16 pm
3 Replies
978 Views
Last post by Tony Li
Mon Mar 14, 2016 12:12 pm
Quest log not working...
Replies: 2
by
supadupa64 »
Mon Mar 14, 2016 5:37 am
I can open the esc any time by pressing esc and clicking close menu with mouse, but once I click quest log the screen goes away and the game...
2 Replies
821 Views
Last post by supadupa64
Mon Mar 14, 2016 11:01 am
2 Replies
761 Views
Last post by supadupa64
Mon Mar 14, 2016 10:55 am
[SOLVED] Quest trigger help!
Replies: 2
by
supadupa64 »
Mon Mar 14, 2016 5:14 am
So I followed the tutorial at and set up a quest with a trigger at the end. The problem is there's no success when I go back to the quest giver. The...
2 Replies
704 Views
Last post by supadupa64
Mon Mar 14, 2016 10:48 am
1 Replies
708 Views
Last post by Tony Li
Sun Mar 13, 2016 3:29 pm
2 Replies
574 Views
Last post by Evgeny
Sun Mar 13, 2016 12:12 pm
Selector Confusion -- From Mouse Point
Replies: 1
by
Arkias »
Sat Mar 12, 2016 11:55 pm
Sorry for the Question Once more!
I was just having one last problem/Confusion with how the system worked. I had set up a selector on the Main...
1 Replies
422 Views
Last post by Tony Li
Sun Mar 13, 2016 10:23 am
Unity Events System
Replies: 3
by
hannah »
Fri Mar 11, 2016 7:52 am
Any chance of integrating the event system? I'd love to be able to call functions on dialogue nodes with it.
3 Replies
907 Views
Last post by Tony Li
Sat Mar 12, 2016 9:35 am
Use Bark...
Replies: 3
by
gammaker95 »
Fri Mar 11, 2016 5:49 am
Hello.
When Monster attack (or attacked), Game display Some Dialogue like I'll kill you .
I thought bark system can maybe do this.
I didn't know...
3 Replies
850 Views
Last post by Tony Li
Fri Mar 11, 2016 9:47 pm
1 Replies
538 Views
Last post by Tony Li
Fri Mar 11, 2016 11:23 am
2 Replies
533 Views
Last post by arctel
Fri Mar 11, 2016 12:18 am
4 Replies
2290 Views
Last post by supadupa64
Thu Mar 10, 2016 7:02 pm
3 Replies
988 Views
Last post by Tony Li
Thu Mar 10, 2016 1:03 pm
Changing input to select dialogue options
Replies: 5
by
EWalk13 »
Fri Feb 05, 2016 3:32 pm
Hi, for our game we are using a Xbox 360 controller. I was wondering how to map the xbox buttons to move through and select the dialogue options that...
5 Replies
4044 Views
Last post by Tony Li
Thu Mar 10, 2016 1:03 pm
[SOLVED] Using color rich text
Replies: 2
by
Alatriste »
Tue Mar 08, 2016 4:05 pm
Hi,
I'm trying to emphasized some words in the dialogue and although I'm making it work, I'm having some problems with the refreshing on the text...
2 Replies
874 Views
Last post by Alatriste
Tue Mar 08, 2016 5:12 pm
Pillars of Eternity GUI possible ?
Replies: 5
by
secondsight_ »
Mon Feb 08, 2016 7:16 am
Hello forum,
I´m currently looking for a dialogue system that can have a similar UI and functions like the one used in Pillars of Eternity. I have...
5 Replies
2020 Views
Last post by Tony Li
Tue Mar 08, 2016 10:36 am
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