Hi Tony!
I was checking out your RFPS integrations and I'm getting an error in Unity2017.1.1f1 upon import. I updated the input and such, but was wondering if I might be missing something obvious to get the example scene running. I was hoping to tinker around with the S-Inventory integration you did with RFPS and Dialogue System...looks interesting!
The error:
Assets/Dialogue System/Third Party Support/Realistic FPS Prefab/Scripts/PauseAIOnConversation.cs(35,25): error CS1061: Type `AI' does not contain a definition for `useMecanim' and no extension method `useMecanim' of type `AI' could be found. Are you missing an assembly reference?
Also, I've been implementing your menu framework and save system into some smaller projects and it's working great!
RFPS Support Package
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Re: RFPS Support Package
Hi Ron! It's good to hear from you!
Azuline Studios recently updated RFPS. You can download an updated RFPS Support package on the Dialogue System Extras page.
Azuline Studios recently updated RFPS. You can download an updated RFPS Support package on the Dialogue System Extras page.
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- Posts: 68
- Joined: Sun Aug 16, 2015 3:01 am
- Location: St. Louis, MO
- Contact:
Re: RFPS Support Package
Awesome, thanks!