Announcements, support questions, and discussion for the Dialogue System.
1 Replies
354 Views
Last post by Tony Li
Sat Apr 29, 2017 11:32 am
3 Replies
357 Views
Last post by Tony Li
Sat Apr 29, 2017 9:32 am
NGUI Addon Error
Replies: 1
by
Shubius »
Sat Apr 29, 2017 3:54 am
Hello,
I just bought the tool and it looks amazing. I was setting up a new project with NGUI via Third Party Support and just testing functionality...
1 Replies
311 Views
Last post by Tony Li
Sat Apr 29, 2017 9:22 am
How to adjust the size of canvas
Replies: 1
by
vgggg »
Thu Apr 27, 2017 7:01 pm
The default setting is too big for my scene. (I'm using Unity for Oculus VR and set the canvas to world space) :lol:
1 Replies
360 Views
Last post by Tony Li
Thu Apr 27, 2017 8:27 pm
2 Replies
1694 Views
Last post by Tony Li
Thu Apr 27, 2017 6:12 pm
1 Replies
447 Views
Last post by Tony Li
Tue Apr 25, 2017 2:16 pm
19 Replies
6349 Views
Last post by Tony Li
Sun Apr 23, 2017 1:50 pm
0 Replies
2493 Views
Last post by Tony Li
Wed Apr 19, 2017 8:12 pm
TextMesh Pro example scene broken?
Replies: 1
by
Nyanko »
Wed Apr 19, 2017 10:46 am
Hi everyone,
I'm experimenting a little bit with this asset and the different extras you can add, but I'm facing some difficulties adding TextMesh...
1 Replies
507 Views
Last post by Tony Li
Wed Apr 19, 2017 11:26 am
Resume Game
Replies: 10
by
davidsibya08 »
Tue Apr 11, 2017 4:07 am
Good day! How can my button check if there are already saved game? Like it will have a different function if the game is saved.
For example, I play...
10 Replies
4262 Views
Last post by davidsibya08
Fri Apr 14, 2017 2:10 pm
5 Replies
3089 Views
Last post by Tony Li
Fri Apr 14, 2017 9:22 am
2D World Space Dialogue UI Example
Replies: 3
by
Tony Li »
Wed Apr 12, 2017 2:20 pm
A Dialogue System user recently asked for an example of a 2D cartoon bubble style dialogue UI that appears above the NPC's head and to the left or...
3 Replies
739 Views
Last post by Bananaxx2017
Thu Apr 13, 2017 9:48 pm
AddLuaObserver
Replies: 2
by
Sengi »
Wed Apr 12, 2017 8:47 am
Hi guys, I need some help to observe when any location field had changed. I know I can observe when particular field had changed like so:
void...
2 Replies
478 Views
Last post by Sengi
Thu Apr 13, 2017 3:34 am
4 Replies
685 Views
Last post by Tony Li
Wed Apr 12, 2017 11:07 pm
Location
Replies: 1
by
zenasprime »
Tue Apr 11, 2017 2:08 pm
Hi,
I've been trying to figure out if there was a way of know what location I was in via code?
1 Replies
372 Views
Last post by Tony Li
Tue Apr 11, 2017 3:05 pm
1 Replies
522 Views
Last post by Tony Li
Mon Apr 10, 2017 8:26 pm
8 Replies
2336 Views
Last post by Tony Li
Mon Apr 10, 2017 8:02 am
How to save/load UI slider value
by
Tony Li »
Sun Apr 09, 2017 1:38 pm
A Dialogue System user asked on YouTube:
how to save the value on a or more sliders and add the value to an gameobject or a audio volume slider and...
0 Replies
2485 Views
Last post by Tony Li
Sun Apr 09, 2017 1:38 pm
Fuzzy Linguistic Variables
Replies: 4
by
korbutschi »
Thu Apr 06, 2017 5:59 am
Hi,
I am currently working on a training/game design sheet using Unity, Playmaker (don´t shoot at me pls), the great Love/Hate (I already purchased...
4 Replies
784 Views
Last post by korbutschi
Fri Apr 07, 2017 10:25 am
3 Replies
659 Views
Last post by ironmanman
Thu Apr 06, 2017 9:42 pm
Changing Dialogue Speed With C#
Replies: 9
by
HawkX »
Thu Mar 23, 2017 12:33 pm
Hi again! :)
I managed to do all the settings I wanted except for one...
I am trying to figure out how to get/set the value of the...
9 Replies
1892 Views
Last post by Tony Li
Tue Apr 04, 2017 3:58 pm
Articity Draft converter Multilanguage
Replies: 6
by
zpr »
Tue Mar 01, 2016 2:04 pm
Hello,
How do I convert a multilanguage Arcticy Draft XML ?
In the current articy XML there are tags.
I've tried to edit and create extras...
6 Replies
4409 Views
Last post by Tony Li
Tue Apr 04, 2017 11:17 am
Easy Spellcheck?
Replies: 5
by
iqsoup »
Fri Mar 31, 2017 4:34 pm
Does anyone know of an easy way to spellcheck dialog? I write all our dialog from within Dialogue System for Unity and our game has a TON of dialog....
5 Replies
2503 Views
Last post by Tony Li
Sat Apr 01, 2017 1:38 pm
Script firing twice on bark
Replies: 3
by
Enphra »
Sun Mar 26, 2017 10:53 am
I'm running into a problem when I'm trying to execute scripts that I registered via Lua.RegisterFunction whenever I try to call them from a bark. Any...
3 Replies
502 Views
Last post by Tony Li
Wed Mar 29, 2017 8:57 pm
0 Replies
813 Views
Last post by Tony Li
Wed Mar 29, 2017 8:56 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum