I'm trying to use the Conversation is Parameter with Bark in Adventure Creator. When I click that option there appears to be no way to identify the parmeter. Am I suppose to identify an AC variable or a Dialogue System parameter. If so how?
Thanks in advance
John
Bark conversation is parameter with Adventure Creator doesn't work?
Re: Bark conversation is parameter with Adventure Creator doesn't work?
Hi John,
The parameter should be an AC string parameter:
Before the Bark action, you can use other actions to set the value of this parameter, for example from an AC global variable or Dialogue System variable value.
The parameter should be an AC string parameter:
Before the Bark action, you can use other actions to set the value of this parameter, for example from an AC global variable or Dialogue System variable value.
Re: Bark conversation is parameter with Adventure Creator doesn't work?
Thanks that worked. I ran into problem when I set the parameter as a global variable instead of using the global variable in the calling action list. Nice feature!