Announcements, support questions, and discussion for the Dialogue System.
3 Replies
773 Views
Last post by Tony Li
Fri Apr 11, 2025 8:06 am
1 Replies
143 Views
Last post by Tony Li
Thu Apr 10, 2025 8:21 pm
1 Replies
399 Views
Last post by Tony Li
Thu Apr 10, 2025 4:22 pm
triggering a Bark with an ID
Replies: 14
by
SindriaGames »
Tue Apr 08, 2025 1:52 pm
Hi,
Im trying to trigger a bark via in ID.
here is how im doing it:
if (entryID > -1)
{
Debug.Log( BarkFromConversationTask: playing bark with...
14 Replies
3050 Views
Last post by Tony Li
Thu Apr 10, 2025 11:13 am
Number variables and Boolean
Replies: 1
by
Mastodon »
Wed Apr 09, 2025 4:19 pm
Hello! I'm curious on how I would set a Boolean from to true or false based on a number value. Basically, keeping score. For example, if
Variable =...
1 Replies
174 Views
Last post by Tony Li
Wed Apr 09, 2025 4:39 pm
String Field Selection Issue
Replies: 1
by
splinedrew »
Wed Apr 09, 2025 9:16 am
Sorry if this isn't the correct forum for this! I am having an issue with exposed StringField references.
The problem: Create a gameobject, assign a...
1 Replies
315 Views
Last post by Tony Li
Wed Apr 09, 2025 11:08 am
Issue with Fade
Replies: 7
by
Trashrat »
Tue Apr 08, 2025 12:27 pm
Hi there,
apologies for asking what is surely a simply question but I am having some issues with the Fade() sequence.
I aim, on a chosen...
7 Replies
1919 Views
Last post by Tony Li
Tue Apr 08, 2025 7:21 pm
Observer Callback Garbage
Replies: 1
by
Dennis »
Tue Apr 08, 2025 10:09 am
Hey, i have a script that subscribes observers to all of my quests that are in the game, in order to update stuff like the Map etc. Currently they...
1 Replies
248 Views
Last post by Tony Li
Tue Apr 08, 2025 11:20 am
3 Replies
709 Views
Last post by Rockoo
Tue Apr 08, 2025 6:17 am
3 Replies
989 Views
Last post by Tony Li
Mon Apr 07, 2025 8:22 pm
Bark UI not in the NPC game object
Replies: 3
by
SindriaGames »
Sun Apr 06, 2025 1:23 pm
Hi,
What is the best way to setup the Bark UI and mantain reference dinamically when the NPC that plays the barks is spawned and the UI is in a...
3 Replies
629 Views
Last post by Tony Li
Mon Apr 07, 2025 8:18 pm
ANTLR4 error
Replies: 3
by
WJS007 »
Mon Apr 07, 2025 4:35 pm
Hi Tony, I'm a big fan of the Dialogue System
I use it with YarnSpinner
I get the following error (and a list coming from this) on a new project...
3 Replies
259 Views
Last post by Tony Li
Mon Apr 07, 2025 8:18 pm
Save system & Trigger
Replies: 16
by
Monsta »
Thu Mar 27, 2025 8:03 pm
Hello! I've been studying hard lately. DS for Unity has so many systems, and I'm amazed by it!
and... I'm stuck on something related to the save...
16 Replies
12756 Views
Last post by Tony Li
Mon Apr 07, 2025 7:07 am
How to auto-hide Continue Button
Replies: 3
by
Billiton »
Sat Apr 05, 2025 11:26 am
Hi Tony,
We recently changed the Dialogue UI to an SMS_DialogueUI, however, we met a problem: During the dialogues, the continue buttons under the...
3 Replies
1180 Views
Last post by Tony Li
Sun Apr 06, 2025 9:55 pm
invector inventory saver
Replies: 3
by
mik60 »
Sat Apr 05, 2025 9:21 pm
When I add the invector inventory saver to my player I get this error.
InvalidOperationException: Collection was modified; enumeration operation may...
3 Replies
722 Views
Last post by Tony Li
Sun Apr 06, 2025 9:13 pm
Actor name with I2
Replies: 3
by
Syoka »
Sun Apr 06, 2025 9:15 am
Hi, I added the Dialogue System Use I2 Language.
The conversations are successfully translated, while the actor name shown does not change according...
3 Replies
267 Views
Last post by Tony Li
Sun Apr 06, 2025 11:37 am
conversationController is sometimes null
Replies: 3
by
Paddy K »
Sun Apr 06, 2025 9:09 am
This has been driving me nuts. We are using two dialogue databases, one for dialogues used on a particular level, and one called Global for texts...
3 Replies
518 Views
Last post by Tony Li
Sun Apr 06, 2025 11:32 am
3 Replies
1043 Views
Last post by Tony Li
Sat Apr 05, 2025 3:23 pm
3 Replies
845 Views
Last post by Tony Li
Sat Apr 05, 2025 7:30 am
Mouse movement freezing continue button
Replies: 1
by
alemos »
Fri Apr 04, 2025 1:23 am
Hi! I'm having a sort of bizarre issue that is only happening in one scene in our game.
In the opening scene, when the first dialogue triggers, any...
1 Replies
1191 Views
Last post by Tony Li
Fri Apr 04, 2025 7:20 am
Adventure creator objective state
Replies: 11
by
jantskup »
Mon Mar 31, 2025 9:23 am
Hello,
I am using Adventure creator and Pixel crusher's dialog system together.
I have a question regarding AC Lua Function acGetObjectiveState ....
11 Replies
6220 Views
Last post by Tony Li
Thu Apr 03, 2025 8:51 pm
Conversation Variables won't update
Replies: 3
by
aadri3 »
Wed Apr 02, 2025 11:35 pm
This is my first time working with the Dialogue System and I have been having some issues, finding the documentation hard to navigate so I am really...
3 Replies
2099 Views
Last post by Tony Li
Thu Apr 03, 2025 2:22 pm
End Conversation Requiring Extra Click
Replies: 3
by
DirePixel »
Thu Apr 03, 2025 7:29 am
I am making a cutscene in my game using Playmaker with the Dialogue System. I have PlayMaker starting a conversation, and when first conversation...
3 Replies
1082 Views
Last post by Tony Li
Thu Apr 03, 2025 9:06 am
3 Replies
923 Views
Last post by Tony Li
Thu Apr 03, 2025 7:36 am
Player subtitle does not hide
Replies: 1
by
joeylu »
Wed Apr 02, 2025 1:19 pm
Hi Tony, a weird behavior, for some of my conversation (not all, just a few), the player subtitle will not be hidden after its dialogue entry is...
1 Replies
1123 Views
Last post by Tony Li
Wed Apr 02, 2025 1:32 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum