String Field Selection Issue

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
splinedrew
Posts: 14
Joined: Tue Mar 15, 2022 8:53 pm

String Field Selection Issue

Post by splinedrew »

Sorry if this isn't the correct forum for this! I am having an issue with exposed StringField references.

The problem: Create a gameobject, assign a script that has a StringField variable. I created a C# script with one public StringField variable for this test.

Now duplicate that game object and make a change to the drop down list so it is selecting a new string index.

If you select the objects one a time, this all works great. But if you change to selecting both at the same time, the dropdown is overridden with the last object selected value for all selected gameobjects.

For debugging purposes - I did this with Dialogue System Version 2.2.51 in a clean scene made in Unity 2022.35f1.
User avatar
Tony Li
Posts: 23252
Joined: Thu Jul 18, 2013 1:27 pm

Re: String Field Selection Issue

Post by Tony Li »

Hi,

Thanks for letting me know. I'll look into this.
Post Reply