Here is a list of all variables with links to the classes they belong to:
- s -
- s_instance : PixelCrushers.GlobalTextTable
- saveOnLoseFocus : PixelCrushers.AutoSaveLoad
- saveOnPause : PixelCrushers.AutoSaveLoad
- saveOnQuit : PixelCrushers.AutoSaveLoad
- saveSlot : PixelCrushers.SaveSystemTestMenu
- saveSlotNumber : PixelCrushers.AutoSaveLoad
- scaleRelativeToInitialFont : PixelCrushers.LocalizedFonts.FontForLanguage
- scene : PixelCrushers.PositionSaver.PositionData, PixelCrushers.PositionSaver.ScenePositionData
- sceneIndex : PixelCrushers.SavedGameData.SaveRecord
- sceneName : PixelCrushers.DiskSavedGameDataStorer.SavedGameInfo, PixelCrushers.PlayMakerSupport.LoadSceneAtSpawnpoint
- schematicAsset : PixelCrushers.LoveHate.MakinomSupport.AuraEventMachine
- scrollbar : PixelCrushers.UIScrollbarEnabler
- scrollContent : PixelCrushers.UIScrollbarEnabler
- scrollRect : PixelCrushers.UIScrollbarEnabler
- searchString : PixelCrushers.TextTableEditorWindow.SearchBarSettings
- secondObject : Makinom.Schematics.Nodes.ShareRumorsStep, ORKFramework.Events.Steps.ShareRumorsStep
- seeThroughLayer : PixelCrushers.LoveHate.CanSeeAdvanced
- selectables : PixelCrushers.UIPanel
- selectPreviousOnDisable : PixelCrushers.UIPanel
- selfPerceivedPowerLevel : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember, PixelCrushers.LoveHate.Example.FarmAI, PixelCrushers.LoveHate.Example.NPC
- sender : PixelCrushers.MessageArgs, PixelCrushers.PlayMakerSupport.MessageSystemToPlayMaker, PixelCrushers.PlayMakerSupport.SendToMessageSystem
- sensitivity : PixelCrushers.InputDeviceManagerEditor.InputAxis
- setBehaviorByAffinityToPlayer : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember
- setEmeraldFactionEnemyThreshold : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember.FactionRelationThresholds
- setEmeraldFactionFriendlyThreshold : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember.FactionRelationThresholds
- setEmeraldFactionRelationsByAffinity : PixelCrushers.LoveHate.EmeraldAISupport.EmeraldAILoveHateMember.FactionRelationThresholds
- sharePlayerAffinityWithRumors : PixelCrushers.LoveHate.FactionMember
- ShareRumor : PixelCrushers.LoveHate.FactionMember
- shareRumors : PixelCrushers.LoveHate.ORKFrameworkSupport.OrkFactionMember.EventInteractions
- shareRumorsSchematicAsset : PixelCrushers.LoveHate.MakinomSupport.LoveHateEventMachine
- shortTermExpiration : PixelCrushers.LoveHate.Rumor
- shortTermMemory : PixelCrushers.LoveHate.FactionMember
- shortTermMemoryDuration : PixelCrushers.LoveHate.FactionMember
- showAnimationTrigger : PixelCrushers.UIPanel
- showReferenceDatabase : PixelCrushers.LoveHate.FactionPopupAttribute
- sightLayerMask : PixelCrushers.LoveHate.FactionMember
- simulateButtonClick : PixelCrushers.UIButtonKeyTrigger
- simulateButtonDownDuration : PixelCrushers.UIButtonKeyTrigger
- singleton : PixelCrushers.InputDeviceManager
- skipIfBeingClickedBySubmit : PixelCrushers.UIButtonKeyTrigger
- slider : PixelCrushers.LoadingScreenProgressBar
- slot : PixelCrushers.PlayMakerSupport.DeleteSavedGameInSlot, PixelCrushers.PlayMakerSupport.IsGameSavedInSlot, PixelCrushers.PlayMakerSupport.LoadGameFromSlot, PixelCrushers.PlayMakerSupport.SaveGameToSlot
- smoothScroll : PixelCrushers.UIScrollbarEnabler
- smoothScrollSpeed : PixelCrushers.UIScrollbarEnabler
- snap : PixelCrushers.InputDeviceManagerEditor.InputAxis
- sortMemories : PixelCrushers.LoveHate.FactionMember
- source : GameCreator.LoveHate.ActionShareRumors, PixelCrushers.LoveHate.PlayMaker.ShareRumors
- sourceFactionMember : PixelCrushers.LoveHate.plyGame.ShareRumors_plyBlock
- spawnpoint : PixelCrushers.PlayMakerSupport.LoadSceneAtSpawnpoint
- speed : PixelCrushers.LoveHate.Example.FarmAI, PixelCrushers.LoveHate.TradeSysSupport.TSTraderAI2D
- speedFactor : PixelCrushers.LoveHate.Example.RudimentaryPlayerController2D
- stabilize : PixelCrushers.LoveHate.StabilizePAD.StabilizeSettings
- startState : PixelCrushers.UIPanel
- stealButton : PixelCrushers.LoveHate.Example.InteractionUI
- storeLanguageID : PixelCrushers.PlayMakerSupport.GetCurrentTextTableLanguage
- storeLanguageName : PixelCrushers.PlayMakerSupport.GetCurrentTextTableLanguage
- storeResult : PixelCrushers.LoveHate.PlayMaker.GetAffinity, PixelCrushers.LoveHate.PlayMaker.GetArousal, PixelCrushers.LoveHate.PlayMaker.GetDominance, PixelCrushers.LoveHate.PlayMaker.GetEmotionalState, PixelCrushers.LoveHate.PlayMaker.GetFactionName, PixelCrushers.LoveHate.PlayMaker.GetHappiness, PixelCrushers.LoveHate.PlayMaker.GetPersonalityTrait, PixelCrushers.LoveHate.PlayMaker.GetPleasure, PixelCrushers.LoveHate.PlayMaker.GetRelationshipTrait, PixelCrushers.LoveHate.PlayMaker.GetTemperament, PixelCrushers.LoveHate.PlayMaker.HasAncestor, PixelCrushers.LoveHate.PlayMaker.HasDirectParent, PixelCrushers.LoveHate.PlayMaker.KnowsDeed, PixelCrushers.LoveHate.PlayMaker.SerializeToString, PixelCrushers.PlayMakerSupport.GetTextTableField, PixelCrushers.PlayMakerSupport.IsGameSavedInSlot
- storeSaveFilesIn : PixelCrushers.DiskSavedGameDataStorer
- stringData : PixelCrushers.LoveHate.PlayMaker.DeserializeFromString
- stringNames : PixelCrushers.PlayMakerGlobalVariableSaver.Data
- strings : PixelCrushers.AnimatorSaver.Data
- stringValues : PixelCrushers.PlayMakerGlobalVariableSaver.Data
- subjectFaction : GameCreator.LoveHate.ActionGetAffinity, GameCreator.LoveHate.ActionGetRelationshipTrait, GameCreator.LoveHate.ActionModifyAffinity, GameCreator.LoveHate.ActionModifyRelationshipTrait, GameCreator.LoveHate.ActionSetAffinity, GameCreator.LoveHate.ActionSetRelationshipInheritability, GameCreator.LoveHate.ActionSetRelationshipTrait, PixelCrushers.LoveHate.PlayMaker.GetAffinity, PixelCrushers.LoveHate.PlayMaker.GetRelationshipTrait, PixelCrushers.LoveHate.PlayMaker.ModifyAffinity, PixelCrushers.LoveHate.PlayMaker.ModifyRelationshipTrait, PixelCrushers.LoveHate.PlayMaker.SetAffinity, PixelCrushers.LoveHate.PlayMaker.SetRelationshipInheritabilty, PixelCrushers.LoveHate.PlayMaker.SetRelationshipTrait
- subjectFactionName : Makinom.Schematics.Nodes.ChangeAffinityStep, Makinom.Schematics.Nodes.ChangeRelationshipTraitSchematicNode, Makinom.Schematics.Nodes.CheckAffinityStep, Makinom.Schematics.Nodes.CheckRelationshipTraitStep, ORKFramework.Events.Steps.ChangeAffinityStep, ORKFramework.Events.Steps.ChangeRelationshipTraitStep, ORKFramework.Events.Steps.CheckAffinityStep, ORKFramework.Events.Steps.CheckRelationshipTraitStep, PixelCrushers.LoveHate.plyGame.GetAffinity_plyBlock, PixelCrushers.LoveHate.plyGame.GetRelationshipTrait_plyBlock, PixelCrushers.LoveHate.plyGame.ModifyAffinity_plyBlock, PixelCrushers.LoveHate.plyGame.ModifyRelationshipTrait_plyBlock, PixelCrushers.LoveHate.plyGame.SetAffinity_plyBlock, PixelCrushers.LoveHate.plyGame.SetRelationshipInheritability_plyBlock, PixelCrushers.LoveHate.plyGame.SetRelationshipTrait_plyBlock
- subjectObject : Makinom.Schematics.Nodes.ChangeAffinityStep, Makinom.Schematics.Nodes.ChangeRelationshipTraitSchematicNode, Makinom.Schematics.Nodes.CheckAffinityStep, Makinom.Schematics.Nodes.CheckRelationshipTraitStep, ORKFramework.Events.Steps.ChangeAffinityStep, ORKFramework.Events.Steps.ChangeRelationshipTraitStep, ORKFramework.Events.Steps.CheckAffinityStep, ORKFramework.Events.Steps.CheckRelationshipTraitStep
- submitButton : PixelCrushers.InputDeviceManager