Add [FactionPopup] to an int to use a popup of corresponding factions using the faction database assigned to the current scene's FactionManager. More...
Public Member Functions | |
FactionPopupAttribute (bool showReferenceDatabase=false) | |
Public Attributes | |
bool | showReferenceDatabase = false |
Add [FactionPopup] to an int to use a popup of corresponding factions using the faction database assigned to the current scene's FactionManager.
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inline |
bool PixelCrushers.LoveHate.FactionPopupAttribute.showReferenceDatabase = false |