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override bool | InstantExecute (GameObject target, IAction[] actions, int index) |
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◆ InstantExecute()
override bool GameCreator.LoveHate.ActionGetRelationshipTrait.InstantExecute |
( |
GameObject |
target, |
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IAction[] |
actions, |
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int |
index |
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) |
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inline |
◆ judgeFaction
StringProperty GameCreator.LoveHate.ActionGetRelationshipTrait.judgeFaction |
◆ subjectFaction
StringProperty GameCreator.LoveHate.ActionGetRelationshipTrait.subjectFaction |
◆ trait
StringProperty GameCreator.LoveHate.ActionGetRelationshipTrait.trait |
◆ variable
VariableProperty GameCreator.LoveHate.ActionGetRelationshipTrait.variable |
The documentation for this class was generated from the following file: