ICode.Actions Namespace Reference

Classes

class  AddDialogueDatabase
 
class  ApplyPersistentData
 
class  ApplySavegameData
 
class  Bark
 
class  BroadcastLevelWillBeUnloaded
 
class  DeleteData
 
class  GetBoolVariable
 
class  GetFloatVariable
 
class  GetIntVariable
 
class  GetIsConversationActive
 
class  GetQuestEntryState
 
class  GetQuestState
 
class  GetRelationship
 
class  GetSavegameData
 
class  GetStatus
 
class  GetStringVariable
 
class  PlaySequence
 
class  PreloadMasterDatabase
 
class  RecordPersistentData
 
class  RemoveDialogueDatabase
 
class  ResetMasterDatabase
 
class  ResetPersistentData
 
class  RunLua
 
class  SaveData
 
class  SetBoolVariable
 
class  SetFloatVariable
 
class  SetIntVariable
 
class  SetOverheadIcon
 
class  SetQuestEntryState
 
class  SetQuestState
 
class  SetRelationship
 
class  SetStatus
 
class  SetStringVariable
 
class  StartConversation
 
class  StopConversation
 
class  SyncLuaToRPG
 
class  SyncRPGToLua
 
class  UpdateQuestTracker
 
class  UpdateResponses