◆ OnEnter()
override void ICode.Actions.SetRelationship.OnEnter |
( |
| ) |
|
◆ actor1
FsmString ICode.Actions.SetRelationship.actor1 |
◆ actor2
FsmString ICode.Actions.SetRelationship.actor2 |
◆ relationshipType
FsmString ICode.Actions.SetRelationship.relationshipType |
◆ value
FsmFloat ICode.Actions.SetRelationship.value |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RPG Kit Integration/Assets/Dialogue System/Third Party Support/ICode/Scripts/Actions/StatusAndRelationships/SetRelationship.cs