◆ OnEnter()
override void ICode.Actions.GetRelationship.OnEnter |
( |
| ) |
|
◆ actor1
FsmString ICode.Actions.GetRelationship.actor1 |
◆ actor2
FsmString ICode.Actions.GetRelationship.actor2 |
◆ relationshipType
FsmString ICode.Actions.GetRelationship.relationshipType |
◆ store
FsmFloat ICode.Actions.GetRelationship.store |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RPG Kit Integration/Assets/Dialogue System/Third Party Support/ICode/Scripts/Actions/StatusAndRelationships/GetRelationship.cs