◆ OnEnter()
override void ICode.Actions.StartConversation.OnEnter |
( |
| ) |
|
◆ actor
FsmGameObject ICode.Actions.StartConversation.actor |
◆ conversant
FsmGameObject ICode.Actions.StartConversation.conversant |
◆ conversation
FsmString ICode.Actions.StartConversation.conversation |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RPG Kit Integration/Assets/Dialogue System/Third Party Support/ICode/Scripts/Actions/Conversation/StartConversation.cs