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Here is a list of all properties with links to the classes they belong to:
- f -
- faction : PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIDamageQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIEmoteQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIFollowQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIKillQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetBehaviorQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetConfidenceQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetDestinationQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetItemQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetWanderQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetWeaponQuestAction, PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIUpdateTargetTagsQuestAction, PixelCrushers.QuestMachine.EntityType, PixelCrushers.QuestMachine.Faction.Relationship
- factionImage : PixelCrushers.QuestMachine.QuestEditorStyles
- facts : PixelCrushers.QuestMachine.WorldModel
- failureConnectionFoldout : PixelCrushers.QuestMachine.QuestEditorPrefs
- fallbackTextTable : PixelCrushers.QuestMachine.QuestMachineTags
- fieldName : PixelCrushers.LocalizeUI, PixelCrushers.TextTableField
- fieldNames : PixelCrushers.LocalizeUI
- fields : PixelCrushers.TextTable
- fileVersion : PixelCrushers.QuestMachine.Quest
- firstValue : PixelCrushers.MessageArgs
- floatValue : PixelCrushers.QuestMachine.AnimatorQuestAction
- foldoutButton : PixelCrushers.QuestMachine.UnityUIFoldoutTemplate
- foldoutText : PixelCrushers.QuestMachine.UnityUIFoldoutTemplate
- followAction : PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIFollowQuestAction
- followAs : PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIFollowQuestAction
- followTarget : PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAIFollowQuestAction
- forwardEventsToListeners : PixelCrushers.QuestMachine.QuestListContainer
- frames : PixelCrushers.TimedEvent
- framesToWaitBeforeApplyData : PixelCrushers.SaveSystem
- framesToWaitBeforeSaveDataAppliedEvent : PixelCrushers.SaveSystem