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PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation Class Reference

Set a faction's relation to another faction or the player. More...

Inheritance diagram for PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation:
Collaboration diagram for PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation:

Public Member Functions

override void Execute ()
 Performs the quest action.
 
override string GetEditorName ()
 Returns the name to show in the editor for this subasset.
 
- Public Member Functions inherited from PixelCrushers.QuestMachine.QuestSubasset
virtual void SetRuntimeReferences (Quest quest, QuestNode questNode)
 Sets quest references, as some subassets might need to refer to their containing quest and/or quest node.
 
virtual void AddTagsToDictionary ()
 Records the static tags used in this asset's text content into the quest's staticTags property.
 
virtual Sprite[] GetImages ()
 Override to return any images that this content references.
 
virtual AudioClip[] GetAudioClips ()
 Overide to return any audio clips that this content references.
 
virtual void OnBeforeProxySerialization ()
 Allows a subasset to save information in a serializable format prior to being serialized to a proxy object for saving.
 
virtual void OnAfterProxyDeserialization ()
 Applies saved information from a proxy object.
 
virtual void CloneSubassetsInto (QuestSubasset copy)
 Allows subclasses to deep copy their own subassets by instantiating copies.
 
virtual void DestroySubassets ()
 Allows subclasses to destroy their subassets, usually when a runtime instance of a quest is being destroyed.
 

Properties

int faction [get, set]
 
int targetFaction [get, set]
 
bool setRelationToPlayer [get, set]
 
- Properties inherited from PixelCrushers.QuestMachine.QuestSubasset
Quest quest [get, protected set]
 (Runtime) The quest that this condition belongs to.
 
QuestNode questNode [get, protected set]
 (Runtime) The quest node that this condition belongs to.
 
TagDictionary tagDictionary [get]
 (Runtime) The quest's tag dictionary.
 

Additional Inherited Members

- Static Public Member Functions inherited from PixelCrushers.QuestMachine.QuestSubasset
static List< T > CloneList< T > (List< T > original, Quest quest=null)
 Returns a deep copy of a QuestSubasset list.
 
static void DestroyList< T > (List< T > list)
 
- Protected Member Functions inherited from PixelCrushers.QuestMachine.QuestSubasset
virtual void AddTagsToDictionary (StringField stringField)
 Adds any tags in the StringField to the tags dictionary.
 
virtual void AddTagsToDictionary (string s)
 Adds any tags in the string to the tags dictionary.
 

Detailed Description

Set a faction's relation to another faction or the player.

Affects all Emerald AIs in the faction.

Member Function Documentation

◆ Execute()

override void PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation.Execute ( )
inlinevirtual

Performs the quest action.

Reimplemented from PixelCrushers.QuestMachine.QuestAction.

◆ GetEditorName()

override string PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation.GetEditorName ( )
inlinevirtual

Returns the name to show in the editor for this subasset.

Reimplemented from PixelCrushers.QuestMachine.QuestSubasset.

Property Documentation

◆ faction

int PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation.faction
getset

◆ setRelationToPlayer

bool PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation.setRelationToPlayer
getset

◆ targetFaction

int PixelCrushers.QuestMachine.EmeraldAISupport.EmeraldAISetFactionRelation.targetFaction
getset

The documentation for this class was generated from the following file: