Quest editor preferences. More...
Classes | |
class | Data |
Static Public Member Functions | |
static void | SavePrefs () |
static bool | GetStateInfoFoldout (int nodeIndex) |
static void | ToggleStateInfoFoldout (int nodeIndex) |
static bool | GetQuestStateFoldout (QuestState questState, int nodeIndex) |
static void | ToggleQuestNodeStateFoldout (QuestNodeState questNodeState, int nodeIndex) |
static bool | GetQuestNodeStateFoldout (QuestNodeState questNodeState, int nodeIndex) |
static void | ToggleQuestStateFoldout (QuestState questState, int nodeIndex) |
static bool | GetQuestActionFoldout (QuestState questState) |
static void | ToggleQuestActionFoldout (QuestState questState) |
static bool | GetQuestContentFoldout (QuestContentCategory category, QuestState questState) |
static void | ToggleQuestContentFoldout (QuestContentCategory category, QuestState questState) |
Static Public Attributes | |
const string | QuestEditorPrefsKey = "PixelCrushers.QuestMachine.EditorPrefs" |
Properties | |
static bool | zoomLock [get, set] |
static bool | mainInfoFoldout [get, set] |
static bool | autostartFoldout [get, set] |
static bool | offerFoldout [get, set] |
static bool | countersFoldout [get, set] |
static bool | actionsFoldout [get, set] |
static bool | nodesFoldout [get, set] |
static bool | nodeMainInfoFoldout [get, set] |
static bool | successConnectionFoldout [get, set] |
static bool | failureConnectionFoldout [get, set] |
static bool | trueConnectionFoldout [get, set] |
static bool | actionMessagesFoldout [get, set] |
static bool | actionCounterValuesFoldout [get, set] |
static bool | actionOnExecuteFoldout [get, set] |
static float | runtimeRepaintFrequency [get, set] |
static bool | questListContainerSaveSettingsFoldout [get, set] |
static bool | questListContainerOtherSettingsFoldout [get, set] |
static bool | questGiverIDFoldout [get, set] |
static bool | questGiverDialogueContentFoldout [get, set] |
static bool | questListUIFoldout [get, set] |
static bool | actionTextFoldout [get, set] |
static bool | actionMotivesFoldout [get, set] |
static bool | actionRequirementsFoldout [get, set] |
static bool | actionEffectsFoldout [get, set] |
static bool | actionCompletionConditionsFoldout [get, set] |
static bool | entityTypeParentsFoldout [get, set] |
static bool | entityTypeDriveFoldout [get, set] |
static bool | entityTypeUrgencyFoldout [get, set] |
static bool | entityTypeActionsFoldout [get, set] |
static bool | entityTypeRewardMultipliersFoldout [get, set] |
static bool | databaseImagesFoldout [get, set] |
Quest editor preferences.
Stores editor preferences in a single EditorPrefs key as serialized XML.
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