This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.QuestMachine.QuestIndicatorManager | |
virtual void | OnMessage (MessageArgs messageArgs) |
Handles a message that the message handler is listening for. | |
virtual void | SetIndicatorState (string questID, QuestIndicatorState state) |
virtual void | Repaint () |
virtual void | RefreshFromAllQuests () |
virtual void | ShowHighestPriorityIndicator () |
Protected Member Functions inherited from PixelCrushers.QuestMachine.QuestIndicatorManager | |
virtual void | Awake () |
virtual void | OnDestroy () |
virtual void | Start () |
virtual void | OnEnable () |
virtual void | OnDisable () |
virtual void | InitializeQuestIndicatorUI () |
virtual void | RegisterWithMessageSystem () |
virtual void | UnregisterWithMessageSystem () |
virtual void | InitializeStates () |
virtual bool | DoesJournalHaveQuest (QuestJournal questJournal, Quest quest) |
Properties inherited from PixelCrushers.QuestMachine.QuestIndicatorManager | |
QuestIndicatorUI | questIndicatorUI [get, set] |
Quest Indicator UI containing visual indicators for each indicator state. | |
QuestIndicatorState | hasQuestToOfferState [get, set] |
Show this state when the quest giver has a quest to offer. | |
QuestIndicatorState | hasQuestButCannotOfferState [get, set] |
Show this state when the quest giver only has quests whose offer conditions aren't met yet. | |
bool | checkSinglePlayerJournal [get, set] |
Single player game. | |
string | myID [get, set] |
List< string >[] | states [get, set] |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.