Hi Tony Li
i have a new question
i want start a new conversation with the camera look to NPC (until the conversation finish) .
I tryed with Sequences, but depends of seconds.
can you helpme
Priority conversation
Re: Priority conversation
Hi,
Set your Dialogue Manager's Default Sequence to: Delay({{end}}).
Let's assume the first node is assigned to the NPC. (The node should be gray in this case.) Set the node's Sequence to:
If the camera doesn't stay in a closeup, then a non-Dialogue System script is probably controlling it. Use a Set Component Enabled On Dialogue Event component to disable the script during conversations.
Set your Dialogue Manager's Default Sequence to: Delay({{end}}).
Let's assume the first node is assigned to the NPC. (The node should be gray in this case.) Set the node's Sequence to:
- Sequence: Camera(Closeup); Delay({{end}})
If the camera doesn't stay in a closeup, then a non-Dialogue System script is probably controlling it. Use a Set Component Enabled On Dialogue Event component to disable the script during conversations.
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Re: Priority conversation
thanks Tony Li
I found a bug (i think so)
when open the quest log and click in track (quest) many times (is not necessary clicked continue) the screen freezes for various seconds. and with every new click the freezes is bigger in seconds.
I found a bug (i think so)
when open the quest log and click in track (quest) many times (is not necessary clicked continue) the screen freezes for various seconds. and with every new click the freezes is bigger in seconds.
Re: Priority conversation
Confirmed. This will be fixed in the upcoming version 1.7.7.