Priority conversation

Announcements, support questions, and discussion for the Dialogue System.
claudius_I
Posts: 33
Joined: Tue Aug 08, 2017 4:06 pm

Re: Priority conversation

Post by claudius_I »

Hi Tony Li :D

i have a new question :?

i want start a new conversation with the camera look to NPC (until the conversation finish) .

I tryed with Sequences, but depends of seconds.

can you helpme :)
User avatar
Tony Li
Posts: 22062
Joined: Thu Jul 18, 2013 1:27 pm

Re: Priority conversation

Post by Tony Li »

Hi,

Set your Dialogue Manager's Default Sequence to: Delay({{end}}).

Let's assume the first node is assigned to the NPC. (The node should be gray in this case.) Set the node's Sequence to:
  • Sequence: Camera(Closeup); Delay({{end}})
If that's too close, then use a different camera angle such as Camera(Medium).

If the camera doesn't stay in a closeup, then a non-Dialogue System script is probably controlling it. Use a Set Component Enabled On Dialogue Event component to disable the script during conversations.
claudius_I
Posts: 33
Joined: Tue Aug 08, 2017 4:06 pm

Re: Priority conversation

Post by claudius_I »

thanks Tony Li

I found a bug (i think so)

when open the quest log and click in track (quest) many times (is not necessary clicked continue) the screen freezes for various seconds. and with every new click the freezes is bigger in seconds.
User avatar
Tony Li
Posts: 22062
Joined: Thu Jul 18, 2013 1:27 pm

Re: Priority conversation

Post by Tony Li »

Confirmed. This will be fixed in the upcoming version 1.7.7.
Post Reply