Announcements, support questions, and discussion for the Dialogue System.
alexprenzlersound
Posts: 7 Joined: Tue Aug 20, 2024 4:17 am
Post
by alexprenzlersound » Thu Aug 29, 2024 4:06 am
Hey!
I'd like to change or delay the start time of my SFX, they're being triggered in 'Sequence'.
For instance, instead of the SFX playing instantly i'd like to control the delay between the trigger and the SFX.
Thanks for your time!
Tony Li
Posts: 23259 Joined: Thu Jul 18, 2013 1:27 pm
Post
by Tony Li » Thu Aug 29, 2024 8:52 am
Hi,
Each dialogue entry plays its own Sequence. If the dialogue entry's Sequence field is blank, it will play the Default Sequence defined in the Dialogue Manager GameObject's Display Settings > Camera & Cutscene Settings > Default Sequence.
Here is information about sequences:
Cutscene Sequences
This information also explains how to specify timing. For example, if you want to play an audio clip named "beep" at the 1.5-second mark:
Also maybe related:
How To: Control the Duration of Subtitle Text