HOW TO CHANGE/DELAY SFX START TIME

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alexprenzlersound
Posts: 7
Joined: Tue Aug 20, 2024 4:17 am

HOW TO CHANGE/DELAY SFX START TIME

Post by alexprenzlersound »

Hey!

I'd like to change or delay the start time of my SFX, they're being triggered in 'Sequence'.

For instance, instead of the SFX playing instantly i'd like to control the delay between the trigger and the SFX.

Thanks for your time! :P
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Tony Li
Posts: 22001
Joined: Thu Jul 18, 2013 1:27 pm

Re: HOW TO CHANGE/DELAY SFX START TIME

Post by Tony Li »

Hi,

Each dialogue entry plays its own Sequence. If the dialogue entry's Sequence field is blank, it will play the Default Sequence defined in the Dialogue Manager GameObject's Display Settings > Camera & Cutscene Settings > Default Sequence.

Here is information about sequences: Cutscene Sequences

This information also explains how to specify timing. For example, if you want to play an audio clip named "beep" at the 1.5-second mark:

Code: Select all

AudioWait(beep)@1.5
Also maybe related: How To: Control the Duration of Subtitle Text
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