Announcements, support questions, and discussion for the Dialogue System.
Best way to deal with Loading / Saving
Replies: 3
by
andrew2110 »
Thu Oct 02, 2014 11:39 pm
Am getting very close to being able to wrap up my game now. I'm looking into the best way of loading and saving the Dialogue System state. My save...
3 Replies
3186 Views
Last post by andrew2110
Sat Oct 04, 2014 5:54 am
1 Replies
2663 Views
Last post by Tony Li
Sat Sep 27, 2014 11:40 pm
3 Replies
3642 Views
Last post by earok
Mon Sep 22, 2014 5:32 pm
Quest Log by Quest Location
Replies: 1
by
andrew2110 »
Mon Sep 22, 2014 9:54 am
Hello All,
I'm trying to create my quest log like the one below. The main difference between this and the example quest logs is that this is...
1 Replies
2037 Views
Last post by Tony Li
Mon Sep 22, 2014 11:34 am
Office Closed September 20-30, 2014
by
Tony Li »
Fri Sep 19, 2014 8:50 am
The Pixel Crushers office will be closed September 20-30, 2014. We'll respond to inquiries and support requests as quickly as possible when we get...
0 Replies
6629 Views
Last post by Tony Li
Fri Sep 19, 2014 8:50 am
Run time support?
Replies: 1
by
patchfoot »
Thu Sep 18, 2014 8:05 am
Is there any support by default for bringing in conversations saved in csv, xml, or whatever at runtime to populate a dialogue db? The idea is that...
1 Replies
2571 Views
Last post by Tony Li
Thu Sep 18, 2014 8:59 am
ETA On NGUI Tutorials?
Replies: 9
by
andrew2110 »
Tue Sep 02, 2014 10:51 pm
Hello all, I've been trying to get my GUI working with the Dialogue System. I can understand how to edit every part of the GUI apart from the little...
9 Replies
10274 Views
Last post by Tony Li
Wed Sep 17, 2014 7:50 am
Plygame and Dialogue System, bugs.
Replies: 7
by
Zimc »
Sun Sep 07, 2014 7:35 pm
Hey there Tony great program however I have been getting errors on unity from the plybridge and coversation controllers, unfortunately I removed the...
7 Replies
6800 Views
Last post by terrymorgan
Wed Sep 10, 2014 1:33 pm
2 Replies
3255 Views
Last post by willowwake
Sat Sep 06, 2014 12:07 am
Conversations
Replies: 2
by
Argaen »
Thu Sep 04, 2014 7:31 pm
Hey guys,
I've been through the docs and I can't seem to find the answer. Is there a way to test if a Conversation exists before trying to call...
2 Replies
3122 Views
Last post by Tony Li
Fri Sep 05, 2014 3:12 am
1 Replies
3525 Views
Last post by Tony Li
Fri Aug 22, 2014 5:55 pm
Playmaker Events
Replies: 2
by
willowwake »
Thu Aug 21, 2014 1:37 am
Hi,
The documentation lists the Playmaker support at Window > Dialogue System > Components > PlayMaker > Dialogue System Events but this seems...
2 Replies
4418 Views
Last post by willowwake
Thu Aug 21, 2014 4:51 am
Dialogue System v1.3.3 Now Available!
Replies: 1
by
Tony Li »
Sun Aug 17, 2014 4:35 am
Version 1.3.3 is now available on the Unity Asset Store!
This version adds support for Master Audio and Animator Timeline Editor.
It...
1 Replies
5047 Views
Last post by Tony Li
Tue Aug 19, 2014 7:52 am
0 Replies
7566 Views
Last post by Tony Li
Sun Aug 17, 2014 4:36 am
0 Replies
8569 Views
Last post by Tony Li
Mon Aug 11, 2014 8:42 am
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