Version 1.5.4
UPGRADING: If upgrading from 1.5.2 or earlier, delete your old Dialogue System folder first. As always, back up your project before upgrading assets.
Core
- Added: Unity UIs: Runic, Mobile, JRPG2. Added Bundle UIs for Generic, Runic, and Mobile.
- Added: DialogueSystemTrigger.
- Added: Triggers can now fire on OnCollisionEnter/Exit.
- Added: Dialogue Editor > Quests: Added Track On Start checkbox.
- Added: Lua function GetLocalizedText.
- Improved: Dialogue Manager now automatically finds dialogue UI in children if Dialogue UI field is unassigned.
- Improved: Sequencer command SendMessage() now has optional 'broadcast' argument, 'everyone' keyword.
- Improved: Quest state dropdown values are now lowercase to match Lua.
- Changed: PersistentDestructible & IncrementOnDestroy only record destruction if component has been enabled.
- Adventure Creator: Updated for AC 1.47.
- articy:draft: Fixed bug converting articy:espresso variables whose names were subsets of other variable names.
- Aurora/NWN: Now also imports custom variables from journals as well as dialogues.
- NGUI: NGUITextFieldUI autofocuses UIText.
- Realistic FPS Prefab: Fixed bug that caused player to take damage if saved game position was lower than scene start position.
- Third Person Controller: Added save system integration; updated for TPC 1.01.