Announcements, support questions, and discussion for the Dialogue System.
Random Node?
Replies: 3
by
alfonso »
Wed Oct 14, 2015 4:28 am
Hi tony!
i would like to make a npc says a random node each time i talk with him, for this in the start node in the script i put this code...
3 Replies
1332 Views
Last post by Tony Li
Wed Oct 14, 2015 10:04 am
Dialogue Text Help
Replies: 4
by
EWalk13 »
Mon Oct 12, 2015 6:24 pm
Hi I was just wondering how to incorporate a variables value into the Dialogue Text for a node in a conversation, so the string can be dynamic. I...
4 Replies
1221 Views
Last post by EWalk13
Tue Oct 13, 2015 2:41 pm
3 Replies
867 Views
Last post by Tony Li
Mon Oct 12, 2015 4:34 pm
8 Replies
2219 Views
Last post by Tony Li
Sun Oct 11, 2015 8:49 pm
5 Replies
2338 Views
Last post by Tony Li
Thu Oct 08, 2015 1:19 pm
2 Replies
714 Views
Last post by PeterParked
Thu Oct 08, 2015 8:13 am
[QuestPopup] custom
Replies: 4
by
alfonso »
Wed Oct 07, 2015 6:17 am
Hi Tony!
im making a own QuestPopup because i have may component who need se quest name, so instead of put the below code for each class i create a...
4 Replies
1133 Views
Last post by alfonso
Thu Oct 08, 2015 7:03 am
Exterior Score element
Replies: 3
by
malt »
Tue Oct 06, 2015 2:35 pm
I want to have a score board on a separate scene than the conversation. How do I reference the those conversation variables from a separate scene?...
3 Replies
1714 Views
Last post by Tony Li
Wed Oct 07, 2015 2:33 pm
Running sequences on conditions ?
Replies: 9
by
nishant »
Wed Sep 30, 2015 6:05 pm
Hi ,
I want to popup a textbox (that will prompt for name) only when name is not given ? something like if statement ??
Currently I am using blank...
9 Replies
4020 Views
Last post by nishant
Wed Oct 07, 2015 11:36 am
1 Replies
452 Views
Last post by Arcanor
Wed Oct 07, 2015 9:48 am
Unity UI quest entries?
Replies: 4
by
Arcanor »
Fri Oct 02, 2015 9:21 am
How are quest entries intended to be used with the new Unity UI? I see that the documentation for the legacy Unity GUI shows variables for GUI Styles...
4 Replies
991 Views
Last post by Arcanor
Wed Oct 07, 2015 3:39 am
2 Replies
675 Views
Last post by Arcanor
Tue Oct 06, 2015 9:13 pm
12 Replies
4902 Views
Last post by Tony Li
Tue Oct 06, 2015 2:11 pm
Coop problem
Replies: 7
by
markov »
Wed Sep 30, 2015 1:52 am
Hello.
We're making a coop game and stumbled with one issue refferd to the dialogue system.
We have several players and any of them could trigger...
7 Replies
3086 Views
Last post by Tony Li
Tue Oct 06, 2015 8:49 am
Quest Track - how to enable
Replies: 1
by
mandi »
Tue Oct 06, 2015 6:07 am
Hello Tony,
I ticked on my quests to be Trackable and Track On Start, but at one moment Quest Track window just stopped appearing - also when I click...
1 Replies
443 Views
Last post by mandi
Tue Oct 06, 2015 6:12 am
Warning after setting up dialog system
Replies: 1
by
Wolfje »
Mon Oct 05, 2015 4:05 pm
Hi,
I've been following the 5 minute quick set-up to try out the Dialogue System, however I'm unable to get it working correctly.
I've get a blank...
1 Replies
1157 Views
Last post by Tony Li
Mon Oct 05, 2015 9:32 pm
3 Replies
979 Views
Last post by Tony Li
Mon Oct 05, 2015 3:37 pm
9 Replies
3651 Views
Last post by Arcanor
Mon Oct 05, 2015 4:55 am
RT Voice Problem
Replies: 2
by
stefanf »
Sun Oct 04, 2015 1:18 pm
I got a problem with the third party support for RT Voice.
It is very easy to test:
1.) Take the Featured Demo of Dialogue System
2.) Add RT voice...
2 Replies
839 Views
Last post by stefanf
Sun Oct 04, 2015 4:44 pm
Platarform supports
Replies: 1
by
alfonso »
Sat Oct 03, 2015 4:33 am
Hi Tony!
in the main page you talk about the platform support, but dont see Linux PS4 PSVita and XBox did you tested on this platform or knows about...
1 Replies
598 Views
Last post by Tony Li
Sat Oct 03, 2015 3:04 pm
Template Conversations
Replies: 12
by
alfonso »
Thu Oct 01, 2015 7:47 am
Hi Tony
i would like to delete the unnecessary fields that i'm not using, and seeing the documentation ( CSV Converter ) i see that does not have a...
12 Replies
3574 Views
Last post by alfonso
Fri Oct 02, 2015 8:59 am
quest HUD double entries
Replies: 5
by
Arcanor »
Thu Oct 01, 2015 5:59 pm
I'm having an issue where when I Track a quest from the Runic Quest Log window, I'm getting double entries in my quest HUD. Here is a screenshot:...
5 Replies
1034 Views
Last post by Arcanor
Fri Oct 02, 2015 5:37 am
timed continue? audio duration?
Replies: 2
by
Arcanor »
Thu Oct 01, 2015 2:33 am
I'm using audio files for narration voiceovers. I'm linking them with sequences, like this:
AudioWait(Dialogue/game start narration 5, Audio Source...
2 Replies
599 Views
Last post by Arcanor
Thu Oct 01, 2015 8:58 am
best way to launch sequence?
Replies: 12
by
alfonso »
Tue Sep 29, 2015 11:49 am
Hi tony! one question.
i have a simple tree with some decisions, and if the player choose a especial one i will want to launch a sequence to...
12 Replies
3670 Views
Last post by alfonso
Thu Oct 01, 2015 7:39 am
2 Replies
1773 Views
Last post by samcsss
Wed Sep 30, 2015 4:40 pm
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