Announcements, support questions, and discussion for the Dialogue System.
Dialogue Always On Screen
Replies: 1
by
wattoo »
Wed Oct 22, 2014 1:03 am
Hi,
So our game has only two characters, the player and something else. During gameplay, the player is always on screen, but the other character...
1 Replies
955 Views
Last post by Tony Li
Wed Oct 22, 2014 3:27 am
1 Replies
988 Views
Last post by Tony Li
Sun Oct 19, 2014 9:28 am
Find the position of a dialogue element
Replies: 1
by
jpulliam »
Fri Oct 17, 2014 6:25 am
Is there a way to get the screen position of a dialogue element such as the NPC Subtitle so that I can add an additional custom UI element relative...
1 Replies
997 Views
Last post by Tony Li
Fri Oct 17, 2014 7:00 am
Quest Drop Down
Replies: 2
by
wattoo »
Wed Oct 15, 2014 12:50 am
Hello,
So I'm delving further in to the recesses making progress. It's slow, but that's more down to our game's complexity more than the...
2 Replies
1293 Views
Last post by wattoo
Wed Oct 15, 2014 3:41 am
Lua
Replies: 4
by
mgmhunt »
Mon Oct 13, 2014 9:25 pm
Hi there
I note says It doesn't display the output of print statements. Any chance of this being implemented? either in the console or to the...
4 Replies
1585 Views
Last post by Tony Li
Tue Oct 14, 2014 9:52 am
3 Replies
2201 Views
Last post by Tony Li
Fri Oct 10, 2014 2:51 pm
2 Replies
1428 Views
Last post by Tony Li
Thu Oct 09, 2014 1:14 pm
Trouble Importing
Replies: 3
by
wattoo »
Sat Oct 04, 2014 10:56 pm
Hi Guys,
We've just bought Dialogue System and I was working my way through the tutorial, but when it finally came time to press 'play', I...
3 Replies
1619 Views
Last post by Tony Li
Tue Oct 07, 2014 7:02 am
Master Audio support error
Replies: 1
by
Arcanor »
Sun Oct 05, 2014 12:36 am
I've just updated Master Audio, and Dialogue System to their latest versions, and installed the 3rd party support.
I'm getting the following...
1 Replies
1097 Views
Last post by Tony Li
Sun Oct 05, 2014 4:12 am
Best way to deal with Loading / Saving
Replies: 3
by
andrew2110 »
Thu Oct 02, 2014 11:39 pm
Am getting very close to being able to wrap up my game now. I'm looking into the best way of loading and saving the Dialogue System state. My save...
3 Replies
1626 Views
Last post by andrew2110
Sat Oct 04, 2014 5:54 am
1 Replies
1914 Views
Last post by Tony Li
Sat Sep 27, 2014 11:40 pm
3 Replies
1970 Views
Last post by earok
Mon Sep 22, 2014 5:32 pm
Quest Log by Quest Location
Replies: 1
by
andrew2110 »
Mon Sep 22, 2014 9:54 am
Hello All,
I'm trying to create my quest log like the one below. The main difference between this and the example quest logs is that this is...
1 Replies
1265 Views
Last post by Tony Li
Mon Sep 22, 2014 11:34 am
Office Closed September 20-30, 2014
by
Tony Li »
Fri Sep 19, 2014 8:50 am
The Pixel Crushers office will be closed September 20-30, 2014. We'll respond to inquiries and support requests as quickly as possible when we get...
0 Replies
5625 Views
Last post by Tony Li
Fri Sep 19, 2014 8:50 am
Run time support?
Replies: 1
by
patchfoot »
Thu Sep 18, 2014 8:05 am
Is there any support by default for bringing in conversations saved in csv, xml, or whatever at runtime to populate a dialogue db? The idea is that...
1 Replies
1531 Views
Last post by Tony Li
Thu Sep 18, 2014 8:59 am
ETA On NGUI Tutorials?
Replies: 9
by
andrew2110 »
Tue Sep 02, 2014 10:51 pm
Hello all, I've been trying to get my GUI working with the Dialogue System. I can understand how to edit every part of the GUI apart from the little...
9 Replies
6126 Views
Last post by Tony Li
Wed Sep 17, 2014 7:50 am
Plygame and Dialogue System, bugs.
Replies: 7
by
Zimc »
Sun Sep 07, 2014 7:35 pm
Hey there Tony great program however I have been getting errors on unity from the plybridge and coversation controllers, unfortunately I removed the...
7 Replies
3809 Views
Last post by terrymorgan
Wed Sep 10, 2014 1:33 pm
2 Replies
2083 Views
Last post by willowwake
Sat Sep 06, 2014 12:07 am
Conversations
Replies: 2
by
Argaen »
Thu Sep 04, 2014 7:31 pm
Hey guys,
I've been through the docs and I can't seem to find the answer. Is there a way to test if a Conversation exists before trying to call...
2 Replies
2053 Views
Last post by Tony Li
Fri Sep 05, 2014 3:12 am
1 Replies
2491 Views
Last post by Tony Li
Fri Aug 22, 2014 5:55 pm
Playmaker Events
Replies: 2
by
willowwake »
Thu Aug 21, 2014 1:37 am
Hi,
The documentation lists the Playmaker support at Window > Dialogue System > Components > PlayMaker > Dialogue System Events but this seems...
2 Replies
2985 Views
Last post by willowwake
Thu Aug 21, 2014 4:51 am
Dialogue System v1.3.3 Now Available!
Replies: 1
by
Tony Li »
Sun Aug 17, 2014 4:35 am
Version 1.3.3 is now available on the Unity Asset Store!
This version adds support for Master Audio and Animator Timeline Editor.
It...
1 Replies
3987 Views
Last post by Tony Li
Tue Aug 19, 2014 7:52 am
0 Replies
6372 Views
Last post by Tony Li
Sun Aug 17, 2014 4:36 am
0 Replies
7466 Views
Last post by Tony Li
Mon Aug 11, 2014 8:42 am
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum