Dialogue System for Unity 1.7.0 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Dialogue System for Unity 1.7.0 Released

Post by Tony Li »

Version 1.7.0 is now available on the Pixel Crushers customer download site. (PM me your Unity Asset Store invoice number if you'd like access.) It should be available on the Asset Store in about 5-7 business days.

Some highlights:
  • Big improvements to the articy:draft importer: support for nested dialogues and flow fragments, voiceover plugin, and localization plugin.
  • Improvements to TextMesh Pro support (better auto-focus, response autonumbering, etc.).
  • New integration packages for Deftly and Rog.
Version 1.7.0
Core
  • Updated to support Unity 2017.1.
  • Changed: CurrentConversationState is now set before OnConversationLine message.
  • Added: Message OnQuestEntryStateChange.
  • Added: {{defaultsequence}} sequencer keyword.
  • Added: AudioWaitOnce() sequencer command.
  • Added: Entrytag formats ActorID_ConvTitle_EntryDescriptor, VoiceOverFile.
  • Improved: Sequence parser is now more robust and memory-efficient.
  • Improved: Lua Console has new option to pause game when open.
  • Improved: IncrementOnDestroy & PersistentDestructible only fire if object is destroyed while application is playing.
  • Fixed: When sending Dialogue System messages (e.g., OnConversationStart) to actor or conversant which is Dialogue Manager, no longer double-sends to Dialogue Manager.
  • Fixed: Actor node color override now also works for player.
  • Unity UI:
    • Added: Wait for Hide Animation checkbox when showing queued alerts.
    • Improved: Optimized Unity UI Quest Tracker for memory and speed.
    • Fixed: 'Animator is not playing a playable' warnings.
Third Party Support
  • articy:draft: Now handles articy 3.0 string type; recursive dialogues and flow fragments; voiceover plugin support; localization plugin support.
  • Chat Mapper: ChatMapperProject.ToDialogueDatabase() now does same post-processing as Chat Mapper Converter window.
  • NGUI: Updated deprecated API call in Unity 5.3+.
  • Deftly: Added support.
  • Makinom: Updated for Makinom 1.7.0.
  • ORK Framework: Updated for ORK Framework 2.10.
  • Rog: Added support.
  • RPG Kit: Updated for RPG Kit 3.1.7.
  • RT-Voice: Updated for RT-Voice 2.7.1.
  • TextMesh Pro: Updated for feature parity with Unity UI scripts (better auto focus, response autonumbering, etc.).
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