Announcements, support questions, and discussion for the Dialogue System.
2 Replies
590 Views
Last post by Tony Li
Mon May 11, 2020 5:25 pm
1 Replies
460 Views
Last post by Tony Li
Mon May 11, 2020 1:37 pm
9 Replies
923 Views
Last post by Tony Li
Mon May 11, 2020 1:12 pm
3 Replies
327 Views
Last post by Tony Li
Mon May 11, 2020 11:10 am
3 Replies
505 Views
Last post by Tony Li
Mon May 11, 2020 11:07 am
Get Response Index
Replies: 1
by
ar4wy »
Sun May 10, 2020 10:00 pm
Hi Tony!
I'm trying to get the response index. I'm trying to play a sound effect on button select, and want to know if I'm moving up or down in the...
1 Replies
346 Views
Last post by Tony Li
Sun May 10, 2020 10:17 pm
How To: Add Custom Fields
Replies: 16
by
Tony Li »
Wed Apr 01, 2020 8:25 am
There are several ways to customize the type of content in your dialogue database. Here are some.
Variable Scope
Variables in the Dialogue System...
16 Replies
2061 Views
Last post by Tony Li
Sun May 10, 2020 4:05 pm
17 Replies
3678 Views
Last post by Tony Li
Sun May 10, 2020 1:30 pm
4 Replies
516 Views
Last post by ar4wy
Sun May 10, 2020 8:29 am
Add a delay on dialogues entries.
Replies: 3
by
Kowareta75 »
Sat May 09, 2020 9:45 am
I love this plugin!!!
Quick beginner question: now my NPC's replies start one after each other without delay (I have audio+subs).
How can I put some...
3 Replies
274 Views
Last post by Tony Li
Sat May 09, 2020 11:52 am
How to indent
Replies: 3
by
HEptapon »
Fri May 08, 2020 11:24 am
Is there a way to indent as described below?
Joe - この中に 何があるのか。
くだらんガラクタを拾いあつめているだけだろう?違うか?
3 Replies
343 Views
Last post by Tony Li
Fri May 08, 2020 8:49 pm
2 Replies
384 Views
Last post by Tony Li
Thu May 07, 2020 9:18 pm
LookAt() does not work
Replies: 17
by
Edla »
Tue May 05, 2020 5:28 pm
Another noobie question
I added the lookAt() to the sequence field of the conversation, by the player and NPC do not look at each other. From the...
17 Replies
2384 Views
Last post by Tony Li
Thu May 07, 2020 2:27 pm
4 Replies
628 Views
Last post by undecode
Thu May 07, 2020 1:54 pm
5 Replies
1052 Views
Last post by Tony Li
Thu May 07, 2020 10:51 am
1 Replies
185 Views
Last post by Tony Li
Thu May 07, 2020 7:53 am
5 Replies
727 Views
Last post by Tony Li
Wed May 06, 2020 10:11 pm
4 Replies
599 Views
Last post by Tony Li
Wed May 06, 2020 5:15 pm
DialogManager Does not exist compile error
Replies: 5
by
Edla »
Mon May 04, 2020 9:30 pm
Hi,
Trying to call the DialogManager inside Corgi Inventory script. But it gave me the does not exit error. Tried to include the the pixelrushers...
5 Replies
1048 Views
Last post by Tony Li
Tue May 05, 2020 6:18 pm
9 Replies
902 Views
Last post by Tony Li
Tue May 05, 2020 3:11 pm
Dialogue Actor Glitch
Replies: 1
by
Roen »
Tue May 05, 2020 11:35 am
Good day forum,
I am experiencing a weird glitch with the dialogue actor component when adding it to a game object with dialogue trigger.
It is...
1 Replies
125 Views
Last post by Tony Li
Tue May 05, 2020 1:24 pm
How to end a conversation via script
Replies: 9
by
gourangas »
Mon May 04, 2020 10:11 am
Hey,
First of all I want to congratulate you guys on the product, its amazing.
Now my problem is;
I have an open NPC dialogue panel (so its not a...
9 Replies
718 Views
Last post by Tony Li
Mon May 04, 2020 3:54 pm
Get count of saves
Replies: 1
by
timbecile »
Mon May 04, 2020 11:54 am
Hey Tony,
is there a way to get the count of how many saves (or save slots) are in use? I looked in PixelCrushers.SaveSystem, but couldn't find a...
1 Replies
215 Views
Last post by Tony Li
Mon May 04, 2020 1:08 pm
3 Replies
423 Views
Last post by Tony Li
Mon May 04, 2020 8:58 am
5 Replies
288 Views
Last post by Tony Li
Sun May 03, 2020 10:48 pm
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