Announcements, support questions, and discussion for the Dialogue System.
16 Replies
1905 Views
Last post by Tony Li
Tue Aug 20, 2024 4:08 pm
1 Replies
427 Views
Last post by Tony Li
Tue Aug 20, 2024 9:22 am
9 Replies
1125 Views
Last post by Tony Li
Tue Aug 20, 2024 8:40 am
PLAY TWO AUDIO FILES AT ONCE!
Replies: 1
by
alexprenzlersound »
Tue Aug 20, 2024 4:33 am
Hi there!
We're using Pixel Crushers to implement audio to Dialogue nodes through 'Conversations' branches, calling the SFX by dropping them into...
1 Replies
417 Views
Last post by Tony Li
Tue Aug 20, 2024 8:23 am
Multiple Conversations get mixed
Replies: 15
by
Yubaba »
Sun Jul 14, 2024 10:07 pm
Hi Tony,
I'm trying to have conversations that can run in the background uninterrupted and separate to actual dialogue (it's a TV, usually)...
15 Replies
1478 Views
Last post by Tony Li
Tue Aug 20, 2024 8:10 am
1 Replies
429 Views
Last post by Tony Li
Mon Aug 19, 2024 5:40 pm
2 Replies
674 Views
Last post by tomb
Mon Aug 19, 2024 1:55 pm
Sprite Flips Mid-Conversation
Replies: 1
by
Cattypuddles »
Sun Aug 18, 2024 7:53 pm
I'm trying to set up a collision dialogue using the Visual Novel UI framework.
Basically when the player object collides with the trigger actor, a...
1 Replies
421 Views
Last post by Tony Li
Sun Aug 18, 2024 9:29 pm
AnimatorPlay null subject
Replies: 2
by
Kamotachi »
Sat Aug 17, 2024 6:21 pm
Hi!
I have started a new project and I'm using this Dialogue System again because in my previous game I was very happy using it.
In my previous game...
2 Replies
554 Views
Last post by Tony Li
Sat Aug 17, 2024 10:04 pm
Portrait / actor name disapear problme
Replies: 3
by
xodn246 »
Fri Aug 16, 2024 5:16 am
If I use multiple NPC actors in a single conversation, Portrait on the canvas is sometimes disabled. This happens even if the actor data is the...
3 Replies
681 Views
Last post by Tony Li
Sat Aug 17, 2024 8:45 am
11 Replies
1367 Views
Last post by Tony Li
Fri Aug 16, 2024 3:33 pm
Livelychat Bubbles (FF-style)
Replies: 15
by
Littlenorwegians »
Thu Aug 08, 2024 10:03 am
In brief; I am making chat bubbles that function like the ones you see in Final Fantasy games.
I have figured out all the screenspace stuff...
15 Replies
2199 Views
Last post by Tony Li
Fri Aug 16, 2024 3:23 pm
10 Replies
1256 Views
Last post by Tony Li
Thu Aug 15, 2024 2:17 pm
3 Replies
724 Views
Last post by Tony Li
Thu Aug 15, 2024 8:37 am
Simple Save and Load from SAV File
Replies: 15
by
xyztankman »
Tue Aug 13, 2024 1:30 pm
Hey Tony,
I am trying to make a save file similar to the way RPG maker games do their save files:
- Game Folder/Save/ and the SaveData is listed in...
15 Replies
1523 Views
Last post by Tony Li
Wed Aug 14, 2024 6:43 pm
3 Replies
742 Views
Last post by Tony Li
Wed Aug 14, 2024 6:41 pm
[Solved] Blank variables created
Replies: 6
by
tomb »
Wed Aug 14, 2024 8:10 am
Hi Tony
I recently upgraded an existing project to Dialogue System 2.2.47 (using Unity version 2021.3.2f1).
Yesterday I noticed some blank...
6 Replies
924 Views
Last post by Tony Li
Wed Aug 14, 2024 6:40 pm
Force response menu bug?
Replies: 10
by
Rafiki »
Tue Aug 13, 2024 2:35 pm
Hi, during testing the Conversations Evaluate Conditions One Extra Level Ahead , I guess I found a bug.
bug011.png
The nodes are like this,I...
10 Replies
1106 Views
Last post by Tony Li
Wed Aug 14, 2024 11:48 am
2 Replies
495 Views
Last post by Tony Li
Wed Aug 14, 2024 8:12 am
3 Replies
582 Views
Last post by Tony Li
Tue Aug 13, 2024 8:35 pm
5 Replies
635 Views
Last post by Tony Li
Tue Aug 13, 2024 3:01 pm
1 Replies
457 Views
Last post by Tony Li
Tue Aug 13, 2024 2:37 pm
10 Replies
1657 Views
Last post by LostTrainDude
Tue Aug 13, 2024 11:26 am
3 Replies
516 Views
Last post by Tony Li
Tue Aug 13, 2024 9:42 am
3 Replies
510 Views
Last post by Tony Li
Tue Aug 13, 2024 9:05 am
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