Search found 105 matches

by OneManOnMars
Thu Oct 17, 2019 11:18 pm
Forum: Dialogue System for Unity
Topic: Empty Node - Speech Bubble does not disappear
Replies: 3
Views: 684

Re: Empty Node - Speech Bubble does not disappear

Perfect, thank you. I could have known, we have changed the setting during debugging the speech bubble issues after the update. Sorry, and thanks for your patience.
by OneManOnMars
Thu Oct 17, 2019 3:25 pm
Forum: Dialogue System for Unity
Topic: Empty Node - Speech Bubble does not disappear
Replies: 3
Views: 684

Empty Node - Speech Bubble does not disappear

Hey Tony, I have another question. I quite often use empty conversation nodes, simply to run sequences mid-conversation. Or at the end of a conversation to run some custom scripts. https://www.dropbox.com/s/c1o34hx73mvdcyi/emptynode.jpg?raw=1 Back with 1.7 the speech bubble simply disappeared when a...
by OneManOnMars
Tue Oct 15, 2019 9:26 am
Forum: Dialogue System for Unity
Topic: Input Field on Dialogue Triggers
Replies: 3
Views: 602

Re: Input Field on Dialogue Triggers

Thank you Tony for your good response it helped me find the little checkmark called interactable on the Input Field. Not sure why this was suddenly active but it seems to solve the problem simply deactivating it.
by OneManOnMars
Mon Oct 14, 2019 9:55 am
Forum: Dialogue System for Unity
Topic: Input Field on Dialogue Triggers
Replies: 3
Views: 602

Input Field on Dialogue Triggers

Hey, I am having a very unusual problem. After upgrading from 1.7 to 2.2 whenever I activate a dialogue an Input Filed comes up, but only on the Nintendo Switch. So it does not happen in the unity editor. This never happened on the old version and I could not find any settings on the new Trigger Com...
by OneManOnMars
Tue Oct 01, 2019 10:07 am
Forum: Dialogue System for Unity
Topic: Replacing Override Unity UI Dialogue Controls
Replies: 7
Views: 1043

Re: Replacing Override Unity UI Dialogue Controls

thanks Tony! I have made as you suggested with no visible difference in the result. There are some warnings in the scene coming from DS. Most of them are from other Bubbles that are not adappted yet. And a few from the main Speech Bubble Dialogue UI that a few assets have not been assigned. But sinc...
by OneManOnMars
Tue Oct 01, 2019 6:35 am
Forum: Dialogue System for Unity
Topic: Replacing Override Unity UI Dialogue Controls
Replies: 7
Views: 1043

Re: Replacing Override Unity UI Dialogue Controls

Hey Tony, thank you so much for your explanation. I am almost there but have a small problem I can't figure out. On the Dialogue Manager - Dialogue UI I exchanged the Unity UI Dialogue UI with the Standard Dialogue UI. https://www.dropbox.com/s/jg67v7mrr248t7e/Dialog%20UI_new.jpg?raw=1 On the NPCs I...
by OneManOnMars
Mon Sep 30, 2019 5:35 pm
Forum: Dialogue System for Unity
Topic: Replacing Override Unity UI Dialogue Controls
Replies: 7
Views: 1043

Re: Replacing Override Unity UI Dialogue Controls

Oh! It is replaced. Sorry about that :)
by OneManOnMars
Mon Sep 30, 2019 11:05 am
Forum: Dialogue System for Unity
Topic: Replacing Override Unity UI Dialogue Controls
Replies: 7
Views: 1043

Replacing Override Unity UI Dialogue Controls

Alright, we moved from DS 1.7 to 2.2 finally and let's say with some work put into it - the results are good. But there is this warning that I would like to get rid of: Dialogue System: OverrideUnityUIDialogueControls is deprecated and will be removed in the next version. Use StandardDialogueUI and ...
by OneManOnMars
Mon Sep 23, 2019 9:15 am
Forum: Dialogue System for Unity
Topic: Missing scripts after upgrade to 2.2.0
Replies: 7
Views: 917

Re: Missing scripts after upgrade to 2.2.0

Awesome! Thank you very much!
by OneManOnMars
Mon Sep 23, 2019 6:20 am
Forum: Dialogue System for Unity
Topic: Missing scripts after upgrade to 2.2.0
Replies: 7
Views: 917

Re: Missing scripts after upgrade to 2.2.0

Thank you for your help. We could get most of the problematic scripts back running. But there is another issue that I can't really sort out at the moment. The OnTriggerEnter / OnTriggerExit does not work anymore. I doesn't matter if I use the old Conversation Trigger or SequenceTriggers or the new o...