Welcome to the Dialogue System for Unity!
The Dialogue System is a branching conversation system for Unity. It requires no scripting yet is designed to be easily extended by programmers.
The Dialogue System for Unity lets you:
- Write interactive conversations with branching logic.
- Display conversations in a flexible, entirely customizable UI system.
- Define quests/missions for the player to complete.
- Play cutscene sequences such as camera cuts and audio.
- Save and load games, and persist data across scene changes.
- Use localization to show text and play cutscenes in different languages.
- Import and export from various formats such as articy:draft, Chat Mapper, and CSV.
In This Manual
The rest of this manual contains these sections:
How to Get Help
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