File List
Here is a list of all files with brief descriptions:
[detail level
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9
10
11
12
13
]
▼
Dox
01 gettingStarted
02 dialogueEditor
03 dialogueManager
04 triggersAndInteraction
05 dialogueUIs
06 logicAndLua
07 cutsceneSequences
08 quests
09 saveSystem
10 localization
11 scripting
12 importAndExport
►
13 thirdPartyIntegration
actionRPGStarterKit
adventureCreator
aiTree
behaviorDesigner
bolt
cinemaDirector
compassPro
coreGameKit
corgi
csfhi
deftly
devionInventory
doozyUI
easySave
emerald2024
emeraldAI
endlessBook
facefx
feel
fmod
gameFlow
gkc
hudNav
hurricaneVR
i2Localization
ice
iCode
invector
inventoryEngine
inventoryPro
kfgMapSystem
lipSync
livelyChatBubbles
lookAnimator
loveHate
makinom
masterAudio
motionController
ngui
nwt
ork
pageCurler
platformerPro
playMaker
plyGame
questMachine
rewired
rfps
rog
rpgBuilder
rpgKit
rtvoice
salsa
slate
speechRecognitionSystem
spine
superTextMesh
textAnimator
textMeshPro
tk2d
topDownEngine
topdownKit
tpc
ucc
ufps
uis
uMMORPG
uMMORPGCE
uniStorm
uRPG
uSequencer
uSurvival
visualScripting
vrif
wwise
►
14 tutorials
bark
dialogueUI
interaction
localization
logic
quest
questUI
save
sequences
15 component reference
16 misc
▼
Integration2
►
Action-RPG Starter Kit Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Action-RPG Starter Kit Support
►
Scripts
►
Editor
ActionRPGKitMenuItems.cs
►
Sequencer Commands
SequencerCommandARPGAdjustHealth.cs
SequencerCommandARPGLoadLevel.cs
SequencerCommandARPGOpenShop.cs
ARPGBridge.cs
DisableCheckKey.cs
DSGameOverC.cs
DSSaveLoad.cs
DSTeleporter.cs
PauseARPGCameraOnConversation.cs
PersistentPlayerSpawner.cs
SetCursorOnStart.cs
StopPlayerMecanimOnConversation.cs
►
Adventure Creator Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Adventure Creator Support
►
Scripts
►
AdventureCreatorActions
ActionDialogueSystemAlert.cs
ActionDialogueSystemBark.cs
ActionDialogueSystemCheckConversationActive.cs
ActionDialogueSystemConversation.cs
ActionDialogueSystemGetRelationship.cs
ActionDialogueSystemGetStatus.cs
ActionDialogueSystemLua.cs
ActionDialogueSystemPause.cs
ActionDialogueSystemQuestCheck.cs
ActionDialogueSystemQuestLogWindow.cs
ActionDialogueSystemQuestSet.cs
ActionDialogueSystemRefocusResponseMenu.cs
ActionDialogueSystemRestoreData.cs
ActionDialogueSystemSaveData.cs
ActionDialogueSystemSequencerMessage.cs
ActionDialogueSystemSetRelationship.cs
ActionDialogueSystemSetStatus.cs
ActionDialogueSystemSyncLua.cs
ActionDialogueSystemVarCheck.cs
►
Editor
AdventureCreatorBridgeEditor.cs
LuaVarChangeWatcherEditor.cs
►
Sequencer Commands
SequencerCommandAC.cs
SequencerCommandACCam.cs
SequencerCommandACSpeech.cs
ActionConversationPicker.cs
ActionDialogueEntryPicker.cs
ActionQuestPicker.cs
AdventureCreatorBridge.cs
FitUIToAspectRatio.cs
LuaVarChangeWatcher.cs
RememberDialogueSystem.cs
ShowGameState.cs
►
Behavior Designer Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Behavior Designer Support
►
Scripts
BehaviorTreeLuaBridge.cs
SequencerCommandBehavior.cs
SequencerCommandBehaviorVariable.cs
►
Bolt Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Bolt Support
DialogueSystemBoltCustomEvents.cs
DialogueSystemBoltLua.cs
SequencerCommandBoltEvent.cs
►
Cinema Director Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Cinema Director Support
►
Scripts
►
Events
BarkEvent.cs
LuaEvent.cs
ShowAlertEvent.cs
StartConversationEvent.cs
StopConversationEvent.cs
►
Sequencer Commands
SequencerCommandCinema.cs
►
Cinemachine Timeline Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
LipSync Support
►
Scripts
►
Editor
LipSyncDialogueTextExporter.cs
SequencerCommandEyeControl.cs
SequencerCommandLipSync.cs
SequencerCommandSetEmotion.cs
►
Core GameKit Integration
►
Assets
►
Plugins
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Core GameKit Support
►
Scripts
►
Editor
CoreGameKitMenuItems.cs
►
Sequencer Commands
SequencerCommandCoreGameKitAddAttackPoints.cs
SequencerCommandCoreGameKitAddHitPoints.cs
SequencerCommandCoreGameKitDespawnKillable.cs
SequencerCommandCoreGameKitDestroyKillable.cs
SequencerCommandCoreGameKitEndWave.cs
SequencerCommandCoreGameKitFireCustomEvent.cs
SequencerCommandCoreGameKitGameOver.cs
SequencerCommandCoreGameKitGotoWave.cs
SequencerCommandCoreGameKitPauseWave.cs
SequencerCommandCoreGameKitRestartWave.cs
SequencerCommandCoreGameKitSynchroSpawn.cs
SequencerCommandCoreGameKitTakeDamage.cs
SequencerCommandCoreGameKitTemporaryInvincibility.cs
SequencerCommandCoreGameKitUnpauseWave.cs
CoreGameKitLuaBridge.cs
LuaToWorldVariableListener.cs
WorldVariableToLuaListener.cs
►
Corgi Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Corgi Support
►
Scripts
ConversationZone.cs
DialogueSystemCorgiEventListener.cs
MatchCharacterDirection.cs
SequenceCommandFace.cs
SequencerCommandPermitAbility.cs
►
Inventory Engine Support
►
Scripts
DialogueSystemInventoryEngineMethods.cs
DialogueSystemInventoryEventListener.cs
InventoryEngineLua.cs
LocalizeInventoryDetails.cs
PersistentInventory.cs
►
Deftly Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Deftly Support
►
Scripts
DeftlyDialogueSubject.cs
DeftlyFloatingTextBarkUI.cs
DeftlyLuaFunctions.cs
DeftlySubjectUnityEvents.cs
►
FaceFX Integration
►
Assets
►
Plugins
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
FaceFX Support
►
Scripts
►
Editor
FaceFXControllerScriptGUI.cs
FaceFXMenuItems.cs
FaceFXControllerScript.cs
FaceFXPlayer.cs
SequencerCommandFaceFX.cs
►
GameFlow Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
GameFlow Support
►
Scripts
►
Sequencer Commands
SequencerCommandGameFlow.cs
►
I2 Localization Support
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
I2 Localization Support
►
Scripts
►
Editor
DialogueSystemUseI2LanguageEditor.cs
DSToI2Prefs.cs
DSToI2Window.cs
FieldSelectionDictionary.cs
DialogueSystemUseI2Language.cs
DialogueSystemUseI2RTLFix.cs
I2LanguageIdentifierType.cs
►
Ink Integration
►
Assets
►
Plugins
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Ink Support
►
Scripts
►
Editor
BarkInkOnIdleEditor.cs
DialogueSystemInkTriggerEditor.cs
InkEditorUtility.cs
InkEntrypointDrawer.cs
BarkInkOnIdle.cs
DialogueSystemInkIntegration.cs
DialogueSystemInkTrigger.cs
InkEntrypoint.cs
InkEntrypointAttribute.cs
InkSaver.cs
►
KGFMapSystem Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
KGFMapSystem Support
►
Scripts
KGFMapIcons.cs
SequencerCommandKGFMapIcon.cs
►
LipSync Pro Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
LipSync Support
►
Scripts
►
Editor
LipSyncDialogueTextExporter.cs
SequencerCommandEyeControl.cs
SequencerCommandLipSync.cs
SequencerCommandSetEmotion.cs
►
LookAnimator Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Look Animator Support
►
Scripts
LookAnimatorDialogueActor.cs
SequencerCommandLookAnimator.cs
►
Makinom Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Makinom Support
►
Scripts
►
Nodes
BarkNode.cs
CheckConversationActiveNode.cs
ConversationData.cs
LuaNode.cs
MakinomNodeTools.cs
PlaySequenceNode.cs
ShowAlertNode.cs
StartConversationNode.cs
DialogueSystemMakinomBridge.cs
►
Master Audio Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Master Audio Support
►
Example
MasterAudioExample.cs
►
Scripts
►
Sequencer Commands
►
Bus
SequencerCommandMAFadeBus.cs
SequencerCommandMAMuteBus.cs
SequencerCommandMAPauseBus.cs
SequencerCommandMASetBusVolume.cs
SequencerCommandMASoloBus.cs
SequencerCommandMAStopBus.cs
SequencerCommandMAUnmuteBus.cs
SequencerCommandMAUnpauseBus.cs
SequencerCommandMAUnsoloBus.cs
►
Group
SequencerCommandMAAddToDucking.cs
SequencerCommandMADisableDucking.cs
SequencerCommandMAEnableDucking.cs
SequencerCommandMAFadeGroup.cs
SequencerCommandMAFadeOutAllOfSound.cs
SequencerCommandMAMuteGroup.cs
SequencerCommandMAPauseGroup.cs
SequencerCommandMAPlaySound.cs
SequencerCommandMARemoveFromDucking.cs
SequencerCommandMASetGroupVolume.cs
SequencerCommandMASoloGroup.cs
SequencerCommandMAStopAllOfSound.cs
SequencerCommandMAStopTransformSound.cs
SequencerCommandMAUnmuteGroup.cs
SequencerCommandMAUnpauseGroup.cs
SequencerCommandMAUnsoloGroup.cs
SequencerCommandMAVariationChangePitch.cs
►
Master
SequencerCommandMAFireCustomEvent.cs
SequencerCommandMAMuteEverything.cs
SequencerCommandMAPauseEverything.cs
SequencerCommandMASetMasterVolume.cs
SequencerCommandMAStopEverything.cs
SequencerCommandMAUnmuteEverything.cs
SequencerCommandMAUnpauseEverything.cs
►
Mixer
SequencerCommandMAPauseMixer.cs
SequencerCommandMAStopMixer.cs
SequencerCommandMAUnpauseMixer.cs
►
Playlist
SequencerCommandMAChangePlaylist.cs
SequencerCommandMAFadePlaylist.cs
SequencerCommandMAMutePlaylist.cs
SequencerCommandMANextPlaylistClip.cs
SequencerCommandMAPausePlaylist.cs
SequencerCommandMAPlaylistClip.cs
SequencerCommandMARandomPlaylistClip.cs
SequencerCommandMAResumePlaylist.cs
SequencerCommandMASetPlaylistVolume.cs
SequencerCommandMAStopPlaylist.cs
SequencerCommandMAUnmutePlaylist.cs
BaseMasterAudioSequencerCommand.cs
►
Motion Controller Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Motion Controller Support
►
Scripts
►
Editor
DialogueSystemMotionControllerBridgeEditor.cs
►
Sequencer Commands
SequencerCommandOotiiActivateMotion.cs
SequencerCommandOotiiActivateMotionWait.cs
SequencerCommandOotiiMotionBase.cs
SequencerCommandOotiiSetControl.cs
DialogueSystemMotionControllerBridge.cs
DialogueSystemOotiiBridge.cs
►
NGUI Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
NGUI HUD Text Support
►
Scripts
NGUIHUDTextBarkUI.cs
►
NGUI Support
►
Scripts
►
Editor
NGUIMenuItems.cs
►
Miscellaneous
NGUIButtonKeyTrigger.cs
NGUIContinueButtonFastForward.cs
NGUISelectorDisplay.cs
►
NGUI Bark UI
NGUIBarkUI.cs
NGUIFollowTarget.cs
UIBarkRoot.cs
►
NGUI Dialogue UI
►
NGUI Dialogue Controls
NGUIAlertControls.cs
NGUIDialogueControls.cs
NGUIDialogueUIControls.cs
NGUIQTEControls.cs
NGUIResponseButton.cs
NGUIResponseMenuControls.cs
NGUISubtitleControls.cs
NGUITimer.cs
NGUIUIRoot.cs
NGUIDialogueBarkUI.cs
NGUIDialogueUI.cs
NGUITextFieldUI.cs
►
NGUI Quest Log Window
NGUIQuestGroupTemplate.cs
NGUIQuestLogWindow.cs
NGUIQuestTemplate.cs
NGUIQuestTitle.cs
NGUIQuestTracker.cs
NGUIQuestTrackTemplate.cs
►
PlayMaker Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
PlayMaker Support
►
Actions
►
Editor
CustomActionEditorBark.cs
CustomActionEditorDoesConversationHaveValidEntries.cs
CustomActionEditorRunLua.cs
CustomActionEditorStartConversation.cs
AddDialogueDatabase.cs
AddQuest.cs
AddQuestEntry.cs
ApplyPersistentData.cs
ApplySavegameData.cs
Bark.cs
DecRelationship.cs
DeleteQuest.cs
DoesConversationHaveValidEntries.cs
GetActorName.cs
GetAllLuaElements.cs
GetCurrentConversationInfo.cs
GetLastConversationEnded.cs
GetLastConversationStarted.cs
GetLocalizedText.cs
GetLuaField.cs
GetPortraitImage.cs
GetQuestAbandonSequence.cs
GetQuestCount.cs
GetQuestDescription.cs
GetQuestEntry.cs
GetQuestEntryCount.cs
GetQuestEntryState.cs
GetQuestState.cs
GetRelationship.cs
GetStatus.cs
GetVariable.cs
GetVariableType.cs
IncRelationship.cs
IsConversationActive.cs
IsQuestAbandonable.cs
IsQuestTrackingEnabled.cs
IsSequencePlaying.cs
JumpToEntry.cs
LevelWillBeUnloaded.cs
LoadGame.cs
LoadLevel.cs
LuaTableEnum.cs
Pause.cs
PlayMakerTools.cs
PreloadDialogueUI.cs
PreloadMasterDatabase.cs
RecordPersistentData.cs
RecordSavegameData.cs
RemoveDialogueDatabase.cs
ResetDialogueDatabase.cs
ResetPersistentData.cs
RunLua.cs
SaveGame.cs
SelectResponse.cs
SendSequencerMessage.cs
SetDefaultDialogueDatabase.cs
SetDialogueActorPanel.cs
SetDialogueUI.cs
SetLanguage.cs
SetLuaField.cs
SetPortrait.cs
SetQuestEntryState.cs
SetQuestStatus.cs
SetQuestTracking.cs
SetRelationship.cs
SetStatus.cs
SetVariable.cs
ShowAlert.cs
StartConversation.cs
StartSequence.cs
StopConversation.cs
StopSequence.cs
SyncBool.cs
SyncBoolArray.cs
SyncFloat.cs
SyncGameObject.cs
SyncGameObjectArray.cs
SyncInt.cs
SyncIntArray.cs
SyncQuaternionArray.cs
SyncString.cs
SyncStringArray.cs
SyncVector3.cs
SyncVector3Array.cs
Unpause.cs
UpdateResponses.cs
►
Scripts
►
Editor
PlayMakerDialogueSystemCategoryIcon.cs
PlayMakerMenuItems.cs
►
Sequencer Commands
SequencerCommandFSMEvent.cs
DialogueSystemEventsToPlayMaker.cs
DialogueSystemPlayMakerLua.cs
DialogueSystemPlayMakerTools.cs
►
plyGame Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
plyGame Support
►
Example
plyGameFeatureDemo.cs
►
Scripts
►
Blocks
►
01 Conversations
DoesConversationHaveValidEntries_plyBlock.cs
IsConversationActive_plyBlock.cs
StartConversation_plyBlock.cs
StopConversation_plyBlock.cs
UpdateResponses_plyBlock.cs
►
02 Barks
Bark_plyBlock.cs
►
03 Sequences
IsSequencePlaying_plyBlock.cs
SequencerMessage_plyBlock.cs
StartAndGetSequence_plyBlock.cs
StartSequence_plyBlock.cs
StopSequence_plyBlock.cs
►
04 Quests
AddQuest_plyBlock.cs
AddQuestEntry_plyBlock.cs
DeleteQuest_plyBlock.cs
GetQuestAbandonSequence_plyBlock.cs
GetQuestDescription_plyBlock.cs
GetQuestEntry_plyBlock.cs
GetQuestEntryCount_plyBlock.cs
GetQuestEntryState_plyBlock.cs
GetQuestState_plyBlock.cs
IsQuestAbandonable_plyBlock.cs
IsQuestTrackingEnabled_plyBlock.cs
SetQuestDescription_plyBlock.cs
SetQuestEntryState_plyBlock.cs
SetQuestState_plyBlock.cs
SetQuestTracking_plyBlock.cs
►
05 Relationships and Status
DecRelationship_plyBlock.cs
GetRelationship_plyBlock.cs
GetStatus_plyBlock.cs
IncRelationship_plyBlock.cs
SetRelationship_plyBlock.cs
SetStatus_plyBlock.cs
►
06 UI
PreloadDialogueUI_plyBlock.cs
ShowAlert_plyBlock.cs
►
07 Dialogue Databases
AddDialogueDatabase_plyBlock.cs
GetLocalizedText_plyBlock.cs
PreloadMasterDatabase_plyBlock.cs
RemoveDialogueDatabase_plyBlock.cs
ResetMasterDatabase_plyBlock.cs
SetDefaultDatabase_plyBlock.cs
SetLanguage_plyBlock.cs
SetPortrait_plyBlock.cs
►
08 Lua
GetLuaField_plyBlock.cs
GetLuaVariable_plyBlock.cs
LevelWillBeUnloaded_plyBlock.cs
LuaTableTools.cs
RunAndGetLua_plyBlock.cs
RunLua_plyBlock.cs
SetLuaField_plyBlock.cs
SetLuaVariable_plyBlock.cs
►
09 Values
DialogueDatabase_Value.cs
LocalizedTextTable_Value.cs
Lua_Value.cs
QuestState_Value.cs
Sequencer_Value.cs
►
Conversation Controller
ConversationController.cs
plyGameBridge.cs
►
Editor
plyGameMenuItems.cs
►
Events
EventHandler_DialogueSystem.cs
EventHandler_OnUse_DialogueSystem.cs
OnBarkEndEvent.cs
OnBarkStartEvent.cs
OnConversationCancelledEvent.cs
OnConversationEndEvent.cs
OnConversationLineCancelledEvent.cs
OnConversationLineEvent.cs
OnConversationStartEvent.cs
OnConversationTimeoutEvent.cs
OnSequenceEndEvent.cs
OnSequenceStartEvent.cs
OnUseEvent.cs
►
Load Save
PersistableDialogueManager.cs
►
Rewired Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Rewired Support
►
Scripts
DialogueSystemRewired.cs
►
RFPS Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Realistic FPS Prefab Support
►
Scripts
►
Editor
RealisticFPSPrefabMenuItems.cs
DialogueSystemOnPickUpItem.cs
FollowFPSPlayer.cs
FPSLuaBridge.cs
FPSQuestLogWindowHotkey.cs
LuaOnDestroy.cs
LuaOnPickUpItem.cs
PauseAIOnConversation.cs
PersistentDeadBody.cs
SyncLuaToFPSOnLoadLevel.cs
UnregisterNPCOnDestroy.cs
►
Rog Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Rog Support
►
Scripts
AI_Pause.cs
DialogueActorScript.cs
PauseRogOnConversation.cs
PauseRogOnQuestLogWindow.cs
QuestItem.cs
RogLuaFunctions.cs
►
RPG Kit Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Devion Inventory Support
►
Scripts
DevionInventoryLua.cs
SequencerCommanddgUseTrigger.cs
►
RPG Kit Support
►
Scripts
►
Actions
LoadSceneWithSaveSystem.cs
RPGKitDialogueSystemData.cs
RPGKitLua.cs
RPGKitPlayerDialogueActor.cs
►
RT-Voice Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
RTVoice Support
►
Scripts
►
Editor
RTVoiceGenerateAudioFilesWindow.cs
RTVoiceActor.cs
SequencerCommandRTVoiceWait.cs
►
SALSA LipSync Suite Support
►
Scripts
SequencerCommandEmote.cs
SequencerCommandEyesAffinity.cs
SequencerCommandEyesBlink.cs
SequencerCommandEyesLook.cs
SequencerCommandEyesRandom.cs
SequencerCommandSALSA.cs
►
SALSA Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
SALSA LipSync Suite Support
►
Scripts
SequencerCommandEmote.cs
SequencerCommandEyesAffinity.cs
SequencerCommandEyesBlink.cs
SequencerCommandEyesLook.cs
SequencerCommandEyesRandom.cs
SequencerCommandSALSA.cs
►
TextSync Support
►
Scripts
ContinueButtonStopTextSyncActor.cs
SequencerCommandStopTextSync.cs
SequencerCommandTextSync.cs
TextSyncActor.cs
►
SLATE Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
SLATE Support
►
Scripts
►
Clips
Bark.cs
BarkEnhanced.cs
Lua.cs
SequencerMessage.cs
SetQuestState.cs
ShowAlert.cs
StartConversation.cs
StopConversation.cs
►
Editor
StartConversationEditor.cs
►
Sequencer Commands
SequencerCommandSLATE.cs
SLATESequencerSettings.cs
►
TextMeshPro Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
TextMesh Pro Support
►
Scripts
►
Bark UI
TextMeshProBarkUI.cs
TextMeshProBarkUIAnimator.cs
TextMeshProBarkUIFader.cs
►
Common
LocalizeTextMeshPro.cs
TextMeshProContinueButtonFastForward.cs
TextMeshProTypewriterEffect.cs
TextToTextMeshPro.cs
►
Dialogue UI
OverrideTextMeshProDialogueControls.cs
TextMeshProAlertControls.cs
TextMeshProDialogueControls.cs
TextMeshProDialogueUI.cs
TextMeshProResponseButton.cs
TextMeshProResponseMenuControls.cs
TextMeshProSubtitleControls.cs
►
Quest Log Window
TextMeshProQuestLogWindow.cs
TextMeshProQuestTemplate.cs
TextMeshProQuestTemplateAlternateDescriptions.cs
TextMeshProQuestTracker.cs
TextMeshProQuestTrackTemplate.cs
►
Selector
TextMeshProSelectorDisplay.cs
TextMeshProSelectorElements.cs
UsableTextMeshPro.cs
►
TK2D Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
TK2D Support
►
Scripts
►
TK2D Bark UI
TK2DBarkUI.cs
►
TK2D Dialogue UI
TK2DAlertControls.cs
TK2DDialogueControls.cs
TK2DDialogueTools.cs
TK2DDialogueUI.cs
TK2DFader.cs
TK2DQTEControls.cs
TK2DResponseButton.cs
TK2DResponseMenuControls.cs
TK2DSubtitleControls.cs
TK2DTextFieldUI.cs
TK2DTimer.cs
TK2DTypewriterEffect.cs
TK2DUIRoot.cs
►
Topdown Kit Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Topdown Kit Support
►
Scripts
►
Editor
DialogueSystemTopdownKitMenuItems.cs
CommandMenuExtra.cs
DialogueSystemSaveData.cs
DialogueSystemTopdownKitLua.cs
DialogueSystemTopdownKitPlayerBridge.cs
►
TopDownEngine Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Inventory Engine Support
►
Scripts
DialogueSystemInventoryEngineMethods.cs
DialogueSystemInventoryEventListener.cs
InventoryEngineLua.cs
LocalizeInventoryDetails.cs
PersistentInventory.cs
►
TopDown Engine Support
►
Scripts
AllowUINavigationDuringConversations.cs
DialogueSystemTopDownEventListener.cs
PauseTopDownDuringConversations.cs
UseOnButtonActivated.cs
►
UCC Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
Opsive UCC Support
►
Scripts
►
Character
►
Abilities
Converse.cs
►
Interaction
DialogueSystemTriggerInteractableTarget.cs
►
Lua
UCCLua.cs
►
Sequencer Commands
SequencerCommanduccLookAt.cs
►
UFPS Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
UFPS Support
►
Scripts
►
Editor
FPPlayerLuaBridgeEditor.cs
UFPSMenuItems.cs
ChangeLevelTrigger.cs
DebugUFPSCursor.cs
DialogueSystemOnDie.cs
FPDontApplyLuaNextLoadLevel.cs
FPDontDestroyOnLoad.cs
FPFreezePlayer.cs
FPInteractableDialogue.cs
FPPersistentPlayerData.cs
FPPlayerLuaBridge.cs
FPSyncLuaPlayerOnConversation.cs
FPSyncLuaPlayerOnLoadLevel.cs
PauseUFPS.cs
►
UFPS Mobile Addon Support
►
Example
ConnectDemoMenu.cs
►
uMMORPG Integration
►
Assets
►
uMMORPG
►
Addons
►
Dialogue System for Unity Addon
►
Scripts
Database_DialogueSystem.cs
DialogueSystem_uMMORPG.cs
DialogueSystemLootQuestInfo.cs
Monster_DialogueSystem.cs
Npc_DialogueSystem.cs
Player_DialogueSystem.cs
SequencerCommandWarp.cs
UINpcDialogue_DialogueSystem.cs
►
UniStorm Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
UniStorm Support
►
Scripts
UniStormLuaBridge.cs
►
uSequencer Integration
►
Assets
►
Pixel Crushers
►
Dialogue System
►
Third Party Support
►
uSequencer Support
►
Scripts
SequencerCommanduSeq.cs
►
uSurvival Integration
►
Assets
►
uSurvival
►
Addons
►
Dialogue System for Unity Addon
►
Scripts
DialogueSystemInteractable.cs
PlayerDialogueSystemData.cs
SequencerCommandWarp.cs
uSurvivalLua.cs
uSurvivalSaveLoadDialogueSystem.cs
▼
Release2
►
Assets
►
Plugins
►
Pixel Crushers
►
Common
►
Scripts
►
Editor
►
Message System
MessageEventsEditor.cs
►
Misc
AssetUtility.cs
EditorGUIZoomArea.cs
EnablePhysics2DMenuItem.cs
HelpBoxAttributeDrawer.cs
MoreEditorGuiUtility.cs
MoreEditorUtility.cs
TimedEventEditor.cs
TypeUtility.cs
►
Save System
DiskSavedGameDataStorerEditor.cs
PlayerPrefsSavedGameDataStorerEditor.cs
SaverEditor.cs
SaveSystemEditorUtility.cs
►
Text
CSVUtility.cs
StringFieldDrawer.cs
StringFieldTextAreaAttributeDrawer.cs
TextTableEditor.cs
TextTableEditorWindow.cs
TextTableMassExportImportWindow.cs
►
UI
CheckInputManagerSettings.cs
InputDeviceManagerEditor.cs
UIDropdownFieldDrawer.cs
UILocalizationManagerEditor.cs
UITextFieldDrawer.cs
►
UnityEvents
TagMaskDrawer.cs
►
Message System
DataSynchronizer.cs
IMessageHandler.cs
MessageArgs.cs
MessageEvents.cs
MessageSystem.cs
MessageSystemLogger.cs
►
Misc
AlwaysFaceCamera.cs
CheckPhysics2D.cs
ComponentUtility.cs
CoroutineUtility.cs
CursorControl.cs
DictionaryExtensions.cs
Dimension.cs
DontDestroyGameObject.cs
EnableOnStart.cs
GameObjectUtility.cs
GameTime.cs
HelpBoxAttribute.cs
InstantiatePrefabs.cs
ListExtensions.cs
LODManager.cs
MoreGizmos.cs
MorePhysics2D.cs
Pool.cs
RectExtensions.cs
RuntimeTypeUtility.cs
SafeConvert.cs
SceneNotifier.cs
ScriptableObjectUtility.cs
►
Save System
►
Misc
AutoSaveLoad.cs
SavedGameData.cs
SaveSystemEvents.cs
SaveSystemMethods.cs
SaveSystemTestMenu.cs
ScenePortal.cs
SceneValidationMode.cs
►
Savers
ActiveSaver.cs
AnimatorSaver.cs
DestructibleSaver.cs
EnabledSaver.cs
MultiActiveSaver.cs
MultiEnabledSaver.cs
PositionSaver.cs
Saver.cs
►
Serializers
►
Binary
BinaryDataSerializer.cs
QuaternionSerializationSurrogate.cs
Vector3SerializationSurrogate.cs
DataSerializer.cs
JsonDataSerializer.cs
►
Spawning
SpawnedObject.cs
SpawnedObjectList.cs
SpawnedObjectManager.cs
►
Storers
DiskSavedGameDataStorer.cs
EncryptionUtility.cs
PlayerPrefsSavedGameDataStorer.cs
SavedGameDataStorer.cs
►
Transitions
LoadingScreenProgressBar.cs
SceneTransitionManager.cs
StandardSceneTransitionManager.cs
SaveSystem.cs
►
Text
EncodingType.cs
GlobalTextTable.cs
StringAsset.cs
StringField.cs
StringFieldTextAreaAttribute.cs
TextTable.cs
►
UI
DeselectPreviousOnPointerEnter.cs
IEventSystemUser.cs
InputActionRegistry.cs
InputDeviceManager.cs
InputDeviceMethods.cs
KeepRectTransformOnscreen.cs
LocalizedFonts.cs
LocalizeUI.cs
SetEventSystem.cs
SetLocalizedFont.cs
ShowCursorWhileEnabled.cs
UIAnimatorMonitor.cs
UIButtonKeyTrigger.cs
UIDropdownField.cs
UIInputField.cs
UILocalizationManager.cs
UIPanel.cs
UIScrollbarEnabler.cs
UITextColor.cs
UITextField.cs
UIUtility.cs
►
UnityEvents
CollisionEvent.cs
DisappearEvent.cs
ParameterEvents.cs
TagMask.cs
TagMaskEvent.cs
TimedEvent.cs
TriggerEvent.cs
►
Templates
SaverTemplate.cs
►
Wrappers
►
Editor
►
Text
StringAssetMenu.cs
TextTableAssetMenu.cs
►
Message System
DataSynchronizer.cs
MessageEvents.cs
MessageSystemLogger.cs
►
Misc
AlwaysFaceCamera.cs
CheckPhysics2D.cs
DontDestroyGameObject.cs
EditorNote.cs
EnableOnStart.cs
InstantiatePrefabs.cs
LODManager.cs
►
Save System
►
Misc
AutoSaveLoad.cs
SaveSystemEvents.cs
SaveSystemMethods.cs
SaveSystemTestMenu.cs
ScenePortal.cs
►
Savers
ActiveSaver.cs
AnimatorSaver.cs
DestructibleSaver.cs
EnabledSaver.cs
MultiActiveSaver.cs
MultiEnabledSaver.cs
PositionSaver.cs
►
Serializers
►
Binary
BinaryDataSerializer.cs
JsonDataSerializer.cs
►
Spawning
SpawnedObject.cs
SpawnedObjectList.cs
SpawnedObjectManager.cs
►
Storers
DiskSavedGameDataStorer.cs
PlayerPrefsSavedGameDataStorer.cs
►
Transitions
LoadingScreenProgressBar.cs
StandardSceneTransitionManager.cs
SaveSystem.cs
►
Text
GlobalTextTable.cs
StringAsset.cs
TextTable.cs
►
UI
DeselectPreviousOnPointerEnter.cs
InputActionRegistry.cs
InputDeviceManager.cs
InputDeviceMethods.cs
KeepRectTransformOnscreen.cs
LocalizedFonts.cs
LocalizeUI.cs
SetEventSystem.cs
SetLocalizedFont.cs
ShowCursorWhileEnabled.cs
UIButtonKeyTrigger.cs
UILocalizationManager.cs
UIPanel.cs
UIScrollbarEnabler.cs
UITextColor.cs
►
UnityEvents
CollisionEvent.cs
DisappearEvent.cs
TimedEvent.cs
TriggerEvent.cs
►
Dialogue System
►
Demo
►
Scenes
►
New Input System
DemoInputControls.cs
DemoInputRegistration.cs
►
Scripts
►
Demo Scripts
DemoMenu.cs
DieOnTakeDamage.cs
NavigateOnMouseClick.cs
SimpleController.cs
SmoothCameraWithBumper.cs
►
Editor
►
Dialogue Editor
►
ConversationTemplates
DialogueEditorWindowConversationTemplates.cs
►
Export
ChatMapperExporter.cs
CSVExporter.cs
LanguageTextExporter.cs
ProofreadingExporter.cs
ScreenplayExporter.cs
VoiceoverScriptExporter.cs
►
Nodes
DialogueEditorWindowConversationNodeEditor.cs
DialogueEditorWindowConversationNodeEditorAutoArrange.cs
DialogueEditorWindowConversationNodeEditorBase.cs
DialogueEditorWindowConversationNodeEditorTopControls.cs
AssetFoldouts.cs
DialogueDatabaseEditor.cs
DialogueEditorVariableView.cs
DialogueEditorWindow.cs
DialogueEditorWindowActorSection.cs
DialogueEditorWindowAssetLists.cs
DialogueEditorWindowAssetSection.cs
DialogueEditorWindowConversationSection.cs
DialogueEditorWindowDatabaseIssuesCheckSection.cs
DialogueEditorWindowDatabaseSection.cs
DialogueEditorWindowDatabaseStatsSection.cs
DialogueEditorWindowDelegates.cs
DialogueEditorWindowDialogueTreeSearchBar.cs
DialogueEditorWindowDialogueTreeSection.cs
DialogueEditorWindowFieldMultinodeSection.cs
DialogueEditorWindowFieldsSection.cs
DialogueEditorWindowGUIStyles.cs
DialogueEditorWindowItemSection.cs
DialogueEditorWindowLanguageList.cs
DialogueEditorWindowLocalization.cs
DialogueEditorWindowLocationSection.cs
DialogueEditorWindowMain.cs
DialogueEditorWindowNoAI.cs
DialogueEditorWindowPrefs.cs
DialogueEditorWindowReorderIDs.cs
DialogueEditorWindowTemplateSection.cs
DialogueEditorWindowUndo.cs
DialogueEditorWindowUpdateTemplateSection.cs
DialogueEditorWindowVariableSection.cs
DialogueEditorWindowWatchSection.cs
Toolbar.cs
VariableViewWindow.cs
►
Edit Mode Player
EditModePlayerWindow.cs
►
Fields
►
Base
CustomFieldType_Actor.cs
CustomFieldType_Boolean.cs
CustomFieldType_Files.cs
CustomFieldType_Item.cs
CustomFieldType_Localization.cs
CustomFieldType_Location.cs
CustomFieldType_Number.cs
CustomFieldType_QuestState.cs
CustomFieldType_Text.cs
►
Examples
CustomFieldType_SceneType.cs
CustomFieldType.cs
CustomFieldTypeService.cs
►
Inspectors
►
Barks
BarkGroupManagerEditor.cs
►
LocalizedText
LocalizedTextTableEditor.cs
►
Manager
DialogueSystemControllerEditor.cs
DialogueSystemControllerHierarchyIcon.cs
►
MVC
DialogueActorEditor.cs
SequencerShortcutsEditor.cs
►
Quests
StandardUIQuestTrackerEditor.cs
►
Save System
PersistentActiveDataEditor.cs
PersistentActiveDataMultipleEditor.cs
►
Triggers
►
Legacy
AlertTriggerEditor.cs
BarkOnDialogueEventEditor.cs
BarkTriggerEditor.cs
ConversationTriggerEditor.cs
LuaOnDialogueEventEditor.cs
LuaTriggerEditor.cs
QuestTriggerEditor.cs
SendMessageOnDialogueEventEditor.cs
SequenceTriggerEditor.cs
SetActiveOnDialogueEventEditor.cs
SetAnimationOnDialogueEventEditor.cs
SetAnimatorStateOnDialogueEventEditor.cs
SetComponentEnabledOnDialogueEventEditor.cs
SetEnabledOnDialogueEventEditor.cs
SetQuestStateOnDialogueEventEditor.cs
StartConversationOnDialogueEventEditor.cs
StartSequenceOnDialogueEventEditor.cs
ActorPicker.cs
ActorPopupDrawer.cs
BarkOnIdleEditor.cs
ConditionEditor.cs
ConditionObserverEditor.cs
ConditionPropertyDrawer.cs
ConversationPicker.cs
ConversationPopupDrawer.cs
DialogueEntryPicker.cs
DialogueEntryPopupDrawer.cs
DialogueSystemTriggerEditor.cs
DialogueSystemTriggerEventDrawer.cs
DialogueTriggerEventDrawer.cs
ItemPicker.cs
ItemPopupDrawer.cs
LocationPopupDrawer.cs
QuestConditionPropertyDrawer.cs
QuestEntryPopupDrawer.cs
QuestPicker.cs
QuestPopupDrawer.cs
QuestStateDrawer.cs
ReferenceDatabaseDialogueEventEditor.cs
VariablePicker.cs
VariablePopupDrawer.cs
►
Options
►
Timeline
BarkDrawer.cs
ContinueConversationBehaviourDrawer.cs
PlaySequenceBehaviourDrawer.cs
RunLuaBehaviourDrawer.cs
SequencerMessageBehaviourDrawer.cs
SetQuestStateBehaviourDrawer.cs
ShowAlertBehaviourDrawer.cs
StartConversationBehaviourDrawer.cs
►
Tools
►
Camera Angle Editor
CameraAngleEditor.cs
►
Importers
►
Arcweave
ArcweaveImporterWindow.cs
ArcweaveImporterWindowDisabled.cs
►
Articy
►
Schemas
►
Articy 1.4
Articy_1_4_EditorTools.cs
►
Articy 2.2
Articy_2_2_EditorTools.cs
►
Articy 2.4
Articy_2_4_EditorTools.cs
►
Articy 3.1
Articy_3_1_EditorTools.cs
►
Articy 4.0
Articy_4_0_EditorTools.cs
ArticyConverterWindow.cs
ArticyConverterWindowDisabled.cs
ArticyEditorTools.cs
ArticySchemaEditorTools.cs
ConverterPrefsEditorTools.cs
►
Aurora
AuroraConverterPrefs.cs
AuroraConverterWindow.cs
AuroraConverterWindowDisabled.cs
AuroraPredefinedTokens.cs
Dlg.cs
Jrl.cs
►
Celtx
CeltxConverterWindow.cs
CeltxConverterWindowDisabled.cs
►
Celtx3
CeltxConverterWindow.cs
CeltxConverterWindowDisabled.cs
►
Chat Mapper
ChatMapperConverter.cs
►
CSV
CSVConverterWindow.cs
►
JSON
JsonImportWindow.cs
►
Twine
TwineImportWindow.cs
TwineImportWindowDisabled.cs
►
Yarn
YarnBuiltInOperatorEnum.cs
YarnConverter.cs
YarnConverterWindow.cs
YarnConverterWindowDisabled.cs
YarnEnumExtensions.cs
YarnExpression.cs
YarnProject.cs
YarnStatementType.cs
►
Yarn2
►
ANTLR
►
generated_src
PixelCrushersYarnSpinnerLexer.cs
PixelCrushersYarnSpinnerParser.cs
PixelCrushersYarnSpinnerParserBaseListener.cs
PixelCrushersYarnSpinnerParserListener.cs
PixelCrushersIndentAwareLexer.cs
Yarn2ImporterWindow.cs
Yarn2ImporterWindowDisabled.cs
YarnCommandTextSplitter.cs
YarnImporterProject.cs
YarnImporterProjectReader.cs
YarnImporterProjectWriter.cs
AbstractConverterWindow.cs
►
Localization Tool
LocalizationToolsWindow.cs
LocalizationToolsWindowPrefs.cs
►
Renamer
DialogueSystemAssetRenamerUtility.cs
DialogueSystemAssetRenamerWindow.cs
►
Setup Wizards
DialogueManagerWizard.cs
NPCSetupWizard.cs
PlayerSetupWizard.cs
WelcomeWindow.cs
►
Unique ID Tool
UniqueIDWindow.cs
UniqueIDWindowPrefs.cs
►
Updater
DialogueSystem1xTo2xUpdater.cs
DialogueSystemMenuItems.cs
ScriptingSymbolNames.cs
►
UI
►
Standard UI
►
Dialogue UI
StandardUIMenuPanelEditor.cs
StandardUISubtitlePanelEditor.cs
►
Selector UI
SelectorUseStandardUIElementsEditor.cs
►
Utility
►
RelationsInspector
RelationsInspectorLink.cs
BitMaskDrawer.cs
DialogueDatabaseEditorTools.cs
DialogueEditorStyles.cs
EditorTools.cs
EditorWindowTools.cs
EditorZoomArea.cs
LuaConditionsWizardDrawer.cs
LuaConditionWizard.cs
LuaScriptWizard.cs
LuaScriptWizardDrawer.cs
LuaWizardBase.cs
SequenceEditorTools.cs
TemplateTools.cs
►
Importers
►
Arcweave
ArcweaveImporter.cs
ArcweaveLua.cs
ArcweaveProject.cs
►
Articy
►
Schemas
►
Articy 1.4
Articy_1_4_Tools.cs
XmlContentExport_FullProject_1_4.cs
►
Articy 2.2
Articy_2_2_Tools.cs
XmlContentExport_FullProject_2_2.cs
►
Articy 2.4
Articy_2_4_Tools.cs
XmlContentExport_FullProject_2_4.cs
►
Articy 3.1
Articy_3_1_Tools.cs
XmlContentExport_FullProject_3_1.cs
►
Articy 4.0
Articy_4_0_Tools.cs
XmlContentExport_FullProject_4_0.cs
ArticyConverter.cs
ArticyData.cs
ArticyLuaFunctions.cs
ArticySchemaTools.cs
ArticyTools.cs
ConversionSetting.cs
ConversionSettings.cs
ConverterPrefs.cs
►
Aurora
NWNUtility.cs
►
Celtx
CeltxData.cs
CeltxDataRaw.cs
CeltxFields.cs
CeltxToDialogueDatabase.cs
►
Celtx3
CeltxCondition.cs
CeltxFields.cs
CeltxGem3ToDialogueDatabase.cs
►
Chat Mapper
ChatMapperUtility.cs
►
Localization Import
DialogueDatabaseLocalizationImporter.cs
►
Twine
TwineImporter.cs
TwineStory.cs
►
Yarn2
YarnCustomCommands.cs
YarnEnumDomain.cs
►
Lua
►
Lua Interpreter
►
Chunk
Assignment.cs
BreakStmt.cs
Chunk.cs
DoStmt.cs
ExprStmt.cs
ForInStmt.cs
ForStmt.cs
Function.cs
IfStmt.cs
LocalFunc.cs
LocalVar.cs
RepeatStmt.cs
ReturnStmt.cs
Statement.cs
WhileStmt.cs
►
Expr
Access.cs
BaseExpr.cs
BoolLiteral.cs
Expr.cs
FunctionBody.cs
FunctionCall.cs
FunctionValue.cs
GroupExpr.cs
KeyAccess.cs
MethodCall.cs
NameAccess.cs
NilLiteral.cs
NumberLiteral.cs
Operation.cs
OperatorExpr.cs
OperTable.cs
PrimaryExpr.cs
StringLiteral.cs
TableConstructor.cs
Term.cs
VariableArg.cs
VarName.cs
►
Extra
LuaInterpreterExtensions.cs
Tuple.cs
►
LuaLibrary
BaseLib.cs
FileLib.cs
IOLib.cs
MathLib.cs
OSLib.cs
StringLib.cs
TableLib.cs
►
LuaValue
LuaBoolean.cs
LuaError.cs
LuaFunction.cs
LuaMethodFunction.cs
LuaMultiValue.cs
LuaNil.cs
LuaNumber.cs
LuaString.cs
LuaTable.cs
LuaUserdata.cs
LuaValue.cs
►
Parser
►
Syntax
Access.cs
Args.cs
Assignment.cs
BaseExpr.cs
BoolLiteral.cs
BreakStmt.cs
Chunk.cs
DoStmt.cs
ElseifBlock.cs
Expr.cs
ExprStmt.cs
Field.cs
ForInStmt.cs
ForStmt.cs
Function.cs
FunctionBody.cs
FunctionCall.cs
FunctionName.cs
FunctionValue.cs
GroupExpr.cs
IfStmt.cs
ItemValue.cs
KeyAccess.cs
KeyValue.cs
LocalFunc.cs
LocalVar.cs
MethodCall.cs
NameAccess.cs
NameValue.cs
NilLiteral.cs
NumberLiteral.cs
OperatorExpr.cs
ParamList.cs
PrimaryExpr.cs
RepeatStmt.cs
ReturnStmt.cs
Statement.cs
StringLiteral.cs
TableConstructor.cs
Term.cs
Var.cs
VariableArg.cs
VarName.cs
WhileStmt.cs
Parser.cs
ParserInput.cs
TextInput.cs
TextParserCommon.cs
LuaInterpreter.cs
►
Lua Utility
CommonLibraryLua.cs
LuaConsole.cs
LuaWatchItem.cs
LuaWatchList.cs
►
Lua Wrapper
►
Lua Interpreter
Lua.cs
LuaTableWrapper.cs
►
NLua
NLua_Lua.cs
NLua_LuaTableWrapper.cs
►
Manager
ActiveConversationRecord.cs
AssetBundleManager.cs
DialogueManager.cs
DialogueSystemController.cs
DialogueSystemEvents.cs
DialogueSystemMessages.cs
ExtraDatabases.cs
Localization.cs
LuaWatchers.cs
PersistentDataSettings.cs
►
MVC
►
Actor
►
Override
OverrideDialogueUI.cs
OverrideDisplaySettings.cs
OverrideUIBase.cs
ActorSubtitleColor.cs
DefaultCameraAngle.cs
DialogueActor.cs
OverrideActorName.cs
►
Controller
BarkController.cs
ConversationController.cs
►
Model
►
Data
►
Chat Mapper
ChatMapperProject.cs
ChatMapperToDialogueDatabase.cs
►
Utility
CharacterTypeUtility.cs
ConditionPriorityUtility.cs
DatabaseMerger.cs
DatabaseUtility.cs
LinkUtility.cs
Template.cs
Actor.cs
Asset.cs
CharacterType.cs
ConditionPriority.cs
Conversation.cs
ConversationOverrideDisplaySettings.cs
DialogueDatabase.cs
DialogueEntry.cs
DialogueEntrySortMode.cs
DialogueSystemFields.cs
DialogueSystemSceneEvents.cs
EmphasisSetting.cs
EntryGroup.cs
EntrytagFormat.cs
Field.cs
FieldType.cs
Item.cs
Link.cs
Location.cs
Variable.cs
►
Logic
►
DB
DatabaseManager.cs
DatabaseResetOptions.cs
DialogueLua.cs
NLua_DialogueLua.cs
►
Model
ConversationModel.cs
►
Shared
CharacterInfo.cs
ConversationState.cs
Response.cs
Subtitle.cs
►
Text
Emphasis.cs
FormattedText.cs
►
Sequencer
►
Commands
SequencerCommand.cs
SequencerCommandAnimation.cs
SequencerCommandAnimatorFloat.cs
SequencerCommandAnimatorLayer.cs
SequencerCommandAnimatorPlayWait.cs
SequencerCommandAudioWait.cs
SequencerCommandAudioWaitOnce.cs
SequencerCommandAudioWWW.cs
SequencerCommandCamera.cs
SequencerCommandDelay.cs
SequencerCommandFade.cs
SequencerCommandLiveCamera.cs
SequencerCommandLoadLevel.cs
SequencerCommandLookAt.cs
SequencerCommandMoveTo.cs
SequencerCommandQTE.cs
SequencerCommandSetTimeout.cs
SequencerCommandSwitchCamera.cs
SequencerCommandTextInput.cs
SequencerCommandVoice.cs
SequencerCommandWaitForMessage.cs
SequencerCommandZoom2D.cs
QueuedSequencerCommand.cs
SequenceParser.cs
Sequencer.cs
SequencerKeywords.cs
SequencerMessages.cs
SequencerShortcuts.cs
SequencerTools.cs
►
View
►
Bark
BarkDialogueUI.cs
BarkGroupManager.cs
BarkGroupMember.cs
IBarkUI.cs
TextlessBarkUI.cs
►
Dialogue
IDialogueUI.cs
ITextFieldUI.cs
ResponseButtonAlignment.cs
SelectedResponseEventArgs.cs
►
Shared
DisplaySettings.cs
InputTrigger.cs
►
View
ConversationView.cs
►
Options
►
Cinemachine
►
Sequencer Commands
SequencerCommandCinemachinePriority.cs
SequencerCommandCinemachineTarget.cs
SequencerCommandCinemachineZoom.cs
►
Triggers
CinemachineCameraPriorityOnDialogueEvent.cs
►
Timeline
►
Playables
►
Bark
BarkBehaviour.cs
BarkClip.cs
BarkMixerBehaviour.cs
BarkTrack.cs
►
Continue
ContinueConversationBehaviour.cs
ContinueConversationClip.cs
ContinueConversationTrack.cs
ConversationContinueMixerBehaviour.cs
►
Conversation
ConversationMixerBehaviour.cs
ConversationTrack.cs
StartConversationBehaviour.cs
StartConversationClip.cs
►
PlaySequence
PlaySequenceBehaviour.cs
PlaySequenceClip.cs
PlaySequenceMixerBehaviour.cs
PlaySequenceTrack.cs
►
QuestState
QuestStateMixerBehaviour.cs
QuestStateTrack.cs
SetQuestStateBehaviour.cs
SetQuestStateClip.cs
►
RunLua
RunLuaBehaviour.cs
RunLuaClip.cs
RunLuaMixerBehaviour.cs
RunLuaTrack.cs
►
SequencerMessage
SequencerMessageBehaviour.cs
SequencerMessageClip.cs
SequencerMessageMixerBehaviour.cs
SequencerMessageTrack.cs
►
ShowAlert
AlertMixerBehaviour.cs
AlertTrack.cs
ShowAlertBehaviour.cs
ShowAlertClip.cs
►
Utility
PreviewUI.cs
►
Sequencer
SequencerCommandTimeline.cs
►
Triggers
TimelineTrigger.cs
►
Quests
IncrementOnDestroy.cs
QuestGroupRecord.cs
QuestLog.cs
QuestLogWindow.cs
QuestLogWindowHotkey.cs
QuestState.cs
QuestStateDispatcher.cs
QuestStateIndicator.cs
QuestStateListener.cs
►
Save System
ConversationStateSaver.cs
DialogueSystemSaver.cs
GameSaver.cs
LevelManager.cs
PersistentActiveData.cs
PersistentActiveDataMultiple.cs
PersistentDataManager.cs
PersistentDestructible.cs
PersistentPositionData.cs
►
Triggers
►
Interaction
ProximitySelector.cs
SelectionDelegates.cs
Selector.cs
SelectorFollowTarget.cs
Usable.cs
►
Triggers
►
Legacy
AlertTrigger.cs
BarkStarter.cs
BarkTrigger.cs
ConversationStarter.cs
ConversationTrigger.cs
DialogueEventStarter.cs
DialogueTriggerEvent.cs
LuaTrigger.cs
PauseGameOnConversation.cs
QuestTrigger.cs
SequenceStarter.cs
SequenceTrigger.cs
►
OnEvent
ActOnDialogueEvent.cs
BarkOnDialogueEvent.cs
DialogueEvent.cs
LuaOnDialogueEvent.cs
SendMessageOnDialogueEvent.cs
SetActiveOnDialogueEvent.cs
SetAnimationOnDialogueEvent.cs
SetAnimatorStateOnDialogueEvent.cs
SetComponentEnabledOnDialogueEvent.cs
SetEnabledOnDialogueEvent.cs
SetQuestStateOnDialogueEvent.cs
ShowCursorOnConversation.cs
StartConversationOnDialogueEvent.cs
StartSequenceOnDialogueEvent.cs
StopConversationIfTooFar.cs
BarkOnIdle.cs
Condition.cs
ConditionObserver.cs
DialogueSystemTrigger.cs
DialogueSystemTriggerEvent.cs
RangeTrigger.cs
►
UI
►
Abstract
►
Bark
AbstractBarkUI.cs
►
Dialogue
AbstractDialogueUI.cs
AbstractDialogueUIControls.cs
AbstractUIAlertControls.cs
AbstractUIControls.cs
AbstractUIQTEControls.cs
AbstractUIResponseMenuControls.cs
AbstractUIRoot.cs
AbstractUISubtitleControls.cs
CanvasDialogueUI.cs
►
Selector
AbstractUsableUI.cs
►
Legacy
►
Bark
UnityBarkUI.cs
UnityBarkUIOnGUI.cs
►
Dialogue
►
Controls
UnityAlertControls.cs
UnityDialogueControls.cs
UnityDialogueUIControls.cs
UnityQTEControls.cs
UnityResponseMenuControls.cs
UnitySubtitleControls.cs
UnityUIRoot.cs
UnityDialogueUI.cs
UnityTextFieldUI.cs
►
GUI Controls
►
Effects
AudioEffect.cs
ContinueButtonFastForward.cs
FadeEffect.cs
FlashEffect.cs
GUIEffect.cs
GUIEffectTrigger.cs
SlideEffect.cs
TimerEffect.cs
TypewriterEffect.cs
►
ScaledRect
ScaledRect.cs
ScaledRectAlignment.cs
ScaledValue.cs
ValueScale.cs
►
Tools
AutoSize.cs
Fit.cs
ImageAnimation.cs
Navigation.cs
TextStyle.cs
UnityGUITools.cs
GUIButton.cs
GUIControl.cs
GUIImage.cs
GUIImageParams.cs
GUILabel.cs
GUIProgressBar.cs
GUIRoot.cs
GUIScrollView.cs
GUITextField.cs
GUIVisibleControl.cs
GUIWindow.cs
►
Quest
QuestTracker.cs
UnityGUIQuestLogWindow.cs
►
Standard
►
Bark
StandardBarkUI.cs
►
Dialogue
►
Panel Numbers
MenuPanelNumber.cs
PanelNumberUtility.cs
SubtitlePanelNumber.cs
►
SMS
SMSDialogueUI.cs
BringSubtitlePanelToFrontOnFocus.cs
IStandardDialogueUI.cs
StandardDialogueUI.cs
StandardUIAlertControls.cs
StandardUIDialogueControls.cs
StandardUIInputField.cs
StandardUIMenuPanel.cs
StandardUIQTEControls.cs
StandardUIResponseButton.cs
StandardUIResponseMenuControls.cs
StandardUIRoot.cs
StandardUISubtitleControls.cs
StandardUISubtitlePanel.cs
StandardUITimer.cs
►
Effects
StandardUIColorText.cs
StandardUIContinueButtonFastForward.cs
StandardUIIgnorePauseCodes.cs
►
Quest
►
Common
StandardUIButtonTemplate.cs
StandardUIContainerTemplate.cs
StandardUIContentTemplate.cs
StandardUIFoldoutTemplate.cs
StandardUIInstancedContentManager.cs
StandardUITextTemplate.cs
StandardUIToggleTemplate.cs
StandardUIQuestLogWindow.cs
StandardUIQuestTemplateAlternateDescriptions.cs
StandardUIQuestTitleButtonTemplate.cs
StandardUIQuestTracker.cs
StandardUIQuestTrackTemplate.cs
►
Selector
SelectorUseStandardUIElements.cs
StandardUISelectorElements.cs
StandardUsableUI.cs
►
TextMesh
LocalizeTextMesh.cs
►
Unity UI
►
Bark
UnityUIBarkUI.cs
►
Dialogue
►
Portraits
AnimatedPortrait.cs
UseAnimatedPortraits.cs
OverrideUnityUIDialogueControls.cs
UnityUIAlertControls.cs
UnityUIBarkSubtitleDialogueUI.cs
UnityUIDialogueControls.cs
UnityUIDialogueUI.cs
UnityUIQTEControls.cs
UnityUIResponseButton.cs
UnityUIResponseMenuControls.cs
UnityUIRoot.cs
UnityUISubtitleControls.cs
UnityUITextFieldUI.cs
UnityUITimer.cs
►
Effects
LocalizeUIText.cs
UnityUIContinueButtonFastForward.cs
UpdateLocalizedUITexts.cs
►
Quest
UnityUIQuestGroupTemplate.cs
UnityUIQuestLogWindow.cs
UnityUIQuestTemplate.cs
UnityUIQuestTemplateAlternateDescriptions.cs
UnityUIQuestTitle.cs
UnityUIQuestTracker.cs
UnityUIQuestTrackTemplate.cs
►
Selector
UnityUISelectorDisplay.cs
UnityUISelectorElements.cs
UsableUnityUI.cs
►
Utility
AbstractTypewriterEffect.cs
ConversationControl.cs
PreloadActorPortraits.cs
QueuedUIAlert.cs
TextMeshProTypewriterEffect.cs
TypewriterUtility.cs
UIAnimationTransitions.cs
UIAutonumberSettings.cs
UIButtonKeyTrigger.cs
UIShowHideController.cs
UITools.cs
UIVisibility.cs
UnityUIColorText.cs
UnityUIIgnorePauseCodes.cs
UnityUIScrollbarEnabler.cs
UnityUITypewriterEffect.cs
►
Utility
►
Attributes
ActorPopupAttribute.cs
ConversationPopupAttribute.cs
DialogueEntryPopupAttribute.cs
DialogueSystemTriggerEventAttribute.cs
DialogueTriggerEventAttribute.cs
ItemPopupAttribute.cs
LocationPopupAttribute.cs
LuaConditionsWizardAttribute.cs
LuaScriptWizardAttribute.cs
QuestEntryPopupAttribute.cs
QuestPopupAttribute.cs
QuestStateAttribute.cs
VariablePopupAttribute.cs
AlwaysFaceCamera.cs
BitMaskAttribute.cs
ConversationLogger.cs
ConversationPositionStack.cs
CustomLuaFunctionInfo.cs
DialogueDebug.cs
DialogueTime.cs
EncodingType.cs
LocalizedTextTable.cs
LuaNetworkCommands.cs
SequencerCommandGroupAttribute.cs
SymbolExtensions.cs
Toggle.cs
ToggleUtility.cs
Tools.cs
►
Templates
►
Scripts
►
Aurora
TemplateNWScript.cs
►
Editor
ConverterWindowTemplate.cs
CustomFieldType_Conversation.cs
CustomFieldType_TemplateType.cs
PersistentDataTemplate.cs
SequencerCommandTemplate.cs
TemplateBarkUI.cs
TemplateCustomLua.cs
TemplateDialogueUI.cs
TemplateQuestLogWindow.cs
TemplateTextFieldUI.cs
►
Wrappers
►
Demo
DemoMenu.cs
DieOnTakeDamage.cs
NavigateOnMouseClick.cs
SimpleController.cs
SmoothCameraWithBumper.cs
►
Deprecated
►
Legacy GUI
AudioEffect.cs
ContinueButtonFastForward.cs
FadeEffect.cs
FlashEffect.cs
GUIButton.cs
GUIControl.cs
GUIImage.cs
GUILabel.cs
GUIProgressBar.cs
GUIRoot.cs
GUIScrollView.cs
GUITextField.cs
GUIVisibleControl.cs
GUIWindow.cs
SlideEffect.cs
TimerEffect.cs
TypewriterEffect.cs
UnityBarkUI.cs
UnityBarkUIOnGUI.cs
UnityDialogueUI.cs
UnityGUIQuestLogWindow.cs
UnityTextFieldUI.cs
►
Localized Text
LocalizedTextTable.cs
►
Triggers
AlertTrigger.cs
BarkOnDialogueEvent.cs
BarkTrigger.cs
ConversationTrigger.cs
LuaOnDialogueEvent.cs
LuaTrigger.cs
QuestTrigger.cs
SendMessageOnDialogueEvent.cs
SequenceTrigger.cs
SetActiveOnDialogueEvent.cs
SetAnimationOnDialogueEvent.cs
SetAnimatorStateOnDialogueEvent.cs
SetComponentEnabledOnDialogueEvent.cs
SetEnabledOnDialogueEvent.cs
SetQuestStateOnDialogueEvent.cs
ShowCursorOnConversation.cs
StartConversationOnDialogueEvent.cs
StartSequenceOnDialogueEvent.cs
StopConversationIfTooFar.cs
►
Editor
CustomLuaFunctionInfo.cs
►
Importers
►
Arcweave
ArcweaveLua.cs
►
Articy
ArticyLuaFunctions.cs
►
Manager
DialogueSystemController.cs
DialogueSystemEvents.cs
ExtraDatabases.cs
►
MVC
►
Actor
►
Override
OverrideDialogueUI.cs
OverrideDisplaySettings.cs
ActorSubtitleColor.cs
BarkGroupManager.cs
BarkGroupMember.cs
DefaultCameraAngle.cs
DialogueActor.cs
OverrideActorName.cs
►
Model
DialogueDatabase.cs
DialogueSystemSceneEvents.cs
►
View
BarkDialogueUI.cs
SequencerShortcuts.cs
TextlessBarkUI.cs
►
Options
►
Cinemachine
CinemachineCameraPriorityOnDialogueEvent.cs
►
Timeline
TimelineTrigger.cs
►
Quests
IncrementOnDestroy.cs
QuestLogWindowHotkey.cs
QuestStateIndicator.cs
QuestStateListener.cs
►
Save System
ConversationStateSaver.cs
DialogueSystemSaver.cs
GameSaver.cs
LevelManager.cs
PersistentActiveData.cs
PersistentActiveDataMultiple.cs
PersistentDestructible.cs
PersistentPositionData.cs
►
Triggers
►
Interaction
ProximitySelector.cs
Selector.cs
SelectorFollowTarget.cs
Usable.cs
►
Trigger
BarkOnIdle.cs
ConditionObserver.cs
DialogueSystemTrigger.cs
RangeTrigger.cs
►
UI
►
Standard
►
Bark
StandardBarkUI.cs
►
Dialogue
►
SMS
SMSDialogueUI.cs
BringSubtitlePanelToFrontOnFocus.cs
StandardDialogueUI.cs
StandardUIInputField.cs
StandardUIMenuPanel.cs
StandardUIResponseButton.cs
StandardUISubtitlePanel.cs
►
Effects
StandardUIColorText.cs
StandardUIContinueButtonFastForward.cs
StandardUIIgnorePauseCodes.cs
►
Quest
►
Common
StandardUIButtonTemplate.cs
StandardUIFoldoutTemplate.cs
StandardUITextTemplate.cs
StandardUIToggleTemplate.cs
StandardUIQuestLogWindow.cs
StandardUIQuestTitleButtonTemplate.cs
StandardUIQuestTracker.cs
StandardUIQuestTrackTemplate.cs
►
Selector
SelectorUseStandardUIElements.cs
StandardUISelectorElements.cs
StandardUsableUI.cs
►
TextMesh
LocalizeTextMesh.cs
►
Unity UI
►
Bark
UnityUIBarkUI.cs
►
Dialogue
►
Portraits
AnimatedPortrait.cs
UseAnimatedPortraits.cs
OverrideUnityUIDialogueControls.cs
UnityUIBarkSubtitleDialogueUI.cs
UnityUIDialogueUI.cs
UnityUIResponseButton.cs
UnityUITextFieldUI.cs
UnityUITimer.cs
►
Effects
LocalizeUIText.cs
UnityUIContinueButtonFastForward.cs
UpdateLocalizedUITexts.cs
►
Quest
UnityUIQuestGroupTemplate.cs
UnityUIQuestLogWindow.cs
UnityUIQuestTemplate.cs
UnityUIQuestTemplateAlternateDescriptions.cs
UnityUIQuestTitle.cs
UnityUIQuestTracker.cs
UnityUIQuestTrackTemplate.cs
►
Selector
UnityUISelectorDisplay.cs
UnityUISelectorElements.cs
UsableUnityUI.cs
►
Utility
ConversationControl.cs
PreloadActorPortraits.cs
TextMeshProTypewriterEffect.cs
UIButtonKeyTrigger.cs
UnityUIColorText.cs
UnityUIIgnorePauseCodes.cs
UnityUIScrollbarEnabler.cs
UnityUITypewriterEffect.cs
►
Utility
AlwaysFaceCamera.cs
CommonLibraryLua.cs
ConversationLogger.cs
ConversationPositionStack.cs
LuaConsole.cs
LuaNetworkCommands.cs
Dialogue System for Unity 2.2.50.1
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