Actions Directory Reference
Directory dependency graph for Actions:
Directories
Editor
Files
AddDialogueDatabase.cs
AddQuest.cs
AddQuestEntry.cs
ApplyPersistentData.cs
ApplySavegameData.cs
Bark.cs
DecRelationship.cs
DeleteQuest.cs
DoesConversationHaveValidEntries.cs
GetActorName.cs
GetAllLuaElements.cs
GetCurrentConversationInfo.cs
GetLastConversationEnded.cs
GetLastConversationStarted.cs
GetLocalizedText.cs
GetLuaField.cs
GetPortraitImage.cs
GetQuestAbandonSequence.cs
GetQuestCount.cs
GetQuestDescription.cs
GetQuestEntry.cs
GetQuestEntryCount.cs
GetQuestEntryState.cs
GetQuestState.cs
GetRelationship.cs
GetStatus.cs
GetVariable.cs
GetVariableType.cs
IncRelationship.cs
IsConversationActive.cs
IsQuestAbandonable.cs
IsQuestTrackingEnabled.cs
IsSequencePlaying.cs
JumpToEntry.cs
LevelWillBeUnloaded.cs
LoadGame.cs
LoadLevel.cs
LuaTableEnum.cs
Pause.cs
PlayMakerTools.cs
PreloadDialogueUI.cs
PreloadMasterDatabase.cs
RecordPersistentData.cs
RecordSavegameData.cs
RemoveDialogueDatabase.cs
ResetDialogueDatabase.cs
ResetPersistentData.cs
RunLua.cs
SaveGame.cs
SelectResponse.cs
SendSequencerMessage.cs
SetDefaultDialogueDatabase.cs
SetDialogueActorPanel.cs
SetDialogueUI.cs
SetLanguage.cs
SetLuaField.cs
SetPortrait.cs
SetQuestEntryState.cs
SetQuestStatus.cs
SetQuestTracking.cs
SetRelationship.cs
SetStatus.cs
SetVariable.cs
ShowAlert.cs
StartConversation.cs
StartSequence.cs
StopConversation.cs
StopSequence.cs
SyncBool.cs
SyncBoolArray.cs
SyncFloat.cs
SyncGameObject.cs
SyncGameObjectArray.cs
SyncInt.cs
SyncIntArray.cs
SyncQuaternionArray.cs
SyncString.cs
SyncStringArray.cs
SyncVector3.cs
SyncVector3Array.cs
Unpause.cs
UpdateResponses.cs
Dialogue System for Unity 2.2.50.1
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