ActionDialogueSystemSetStatus.cs File Reference

Classes

class  AC.ActionDialogueSystemSetStatus
 This custom Adventure Creator action runs the Lua function SetStatus(). More...
 

Namespaces

namespace  AC
 

Enumerations

enum  AC.DialogueDatabaseAssetType { AC.Actor , AC.Item , AC.Location }
 
enum  AC.VariableLocationType { AC.Global , AC.Local }