Classes | |
class | PixelCrushers.GameTime |
This is a wrapper around Unity's Time class that allows you to specify a mode: UnityStandard (Time.time), Realtime (Time.realtimeSinceStartup), or Manual (you set the time values each frame). More... | |
Namespaces | |
namespace | PixelCrushers |
Enumerations | |
enum | PixelCrushers.GameTimeMode { PixelCrushers.UnityStandard , PixelCrushers.Realtime , PixelCrushers.Manual } |