The demo scene is in Plugins ► Pixel Crushers ► Dialogue System ► Demo. Play it to see how the Dialogue System works.
URP/HDRP Note: If your project uses URP or HDRP, download and import the corresponding materials package from the Dialogue System Extras page before playing.
NOTE: If you're using the Dialogue System in an existing project and the player falls through the floor: The demo uses Unity's default physics settings. Your existing project has probably overridden some of those settings, such as disabling collisions between the Default and Ignore Raycast layers. If this is the case, you can re-enable collision (menu item Edit > Project Settings -> Physics) or change the Player GameObject's layer to Default.
You can do these things in the demo scene:
The next section presents an overview of how the Dialogue System works. If you want to jump straight into making your own content, you can skip to the Quick Start section.
<< Getting Started | Overview >>