- a -
- abandonButton
: PixelCrushers.DialogueSystem.NGUI.NGUIQuestTemplate
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestTemplate
, PixelCrushers.DialogueSystem.UnityUIQuestTemplate
- abandonButtonTemplate
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
- AbandonedStateString
: PixelCrushers.DialogueSystem.QuestLog
- abandonPopup
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
, PixelCrushers.DialogueSystem.NGUI.NGUIQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- abandonQuestPopup
: PixelCrushers.DialogueSystem.UnityGUI.UnityGUIQuestLogWindow
- abandonQuestState
: PixelCrushers.DialogueSystem.QuestLogWindow
- abandonQuestTitle
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
, PixelCrushers.DialogueSystem.NGUI.NGUIQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- abilityName
: PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.AbilityStartEvent
- above
: PixelCrushers.DialogueSystem.UnityGUI.Fit
- AboveNormalPriorityColor
: PixelCrushers.DialogueSystem.Articy.ArticyData
- absolutePosition
: PixelCrushers.DialogueSystem.UnityGUI.UnityBarkUIOnGUI
- acceptedGameObjects
: PixelCrushers.DialogueSystem.Condition
- acceptedTags
: PixelCrushers.DialogueSystem.Condition
- acceptKey
: PixelCrushers.DialogueSystem.TK2D.TK2DTextFieldUI
, PixelCrushers.DialogueSystem.UnityGUI.UnityTextFieldUI
, PixelCrushers.DialogueSystem.UnityUITextFieldUI
- Accesses
: Language.Lua.PrimaryExpr
, Language.Lua.Var
- activationMethod
: PixelCrushers.DialogueSystem.ARPG.DSTeleporter
- activeButton
: PixelCrushers.DialogueSystem.UnityGUI.UnityGUIQuestLogWindow
- ActiveEntryStyle
: PixelCrushers.DialogueSystem.QuestTracker
- activeEvent
: PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive
- activeQuestsButton
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQuestLogWindow
, PixelCrushers.DialogueSystem.NGUI.NGUIQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- activeStateEvent
: PixelCrushers.DialogueSystem.PlayMaker.GetQuestEntryState
, PixelCrushers.DialogueSystem.PlayMaker.GetQuestState
- ActiveStateString
: PixelCrushers.DialogueSystem.QuestLog
- actor
: ICode.Actions.PlaySequence
, ICode.Actions.StartConversation
, ICode.Conditions.DoesConversationHaveValidEntries
, PixelCrushers.DialogueSystem.CinemaDirector.StartConversationEvent
, PixelCrushers.DialogueSystem.ConversationTrigger
, PixelCrushers.DialogueSystem.PlayMaker.DoesConversationHaveValidEntries
, PixelCrushers.DialogueSystem.PlayMaker.StartConversation
, PixelCrushers.DialogueSystem.plyGame.Bark_plyBlock
, PixelCrushers.DialogueSystem.plyGame.DoesConversationHaveValidEntries_plyBlock
, PixelCrushers.DialogueSystem.plyGame.StartConversation_plyBlock
, PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem
, PixelCrushers.DialogueSystem.StartSequenceOnDialogueEvent.SequenceAction
- actor1
: ICode.Actions.GetRelationship
, ICode.Actions.SetRelationship
, PixelCrushers.DialogueSystem.plyGame.DecRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.IncRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.SetRelationship_plyBlock
- actor1Name
: PixelCrushers.DialogueSystem.PlayMaker.DecRelationship
, PixelCrushers.DialogueSystem.PlayMaker.GetRelationship
, PixelCrushers.DialogueSystem.PlayMaker.IncRelationship
, PixelCrushers.DialogueSystem.PlayMaker.SetRelationship
- actor2
: ICode.Actions.GetRelationship
, ICode.Actions.SetRelationship
, PixelCrushers.DialogueSystem.plyGame.DecRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.GetRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.IncRelationship_plyBlock
, PixelCrushers.DialogueSystem.plyGame.SetRelationship_plyBlock
- actor2Name
: PixelCrushers.DialogueSystem.PlayMaker.DecRelationship
, PixelCrushers.DialogueSystem.PlayMaker.GetRelationship
, PixelCrushers.DialogueSystem.PlayMaker.IncRelationship
, PixelCrushers.DialogueSystem.PlayMaker.SetRelationship
- actorFieldNames
: PixelCrushers.DialogueSystem.LuaWizardBase
- actorFields
: PixelCrushers.DialogueSystem.Template
- actorFieldTypes
: PixelCrushers.DialogueSystem.LuaWizardBase
- actorID
: PixelCrushers.DialogueSystem.Aurora.DlgFile
- actorName
: PixelCrushers.DialogueSystem.PlayMaker.GetCurrentConversationInfo
, PixelCrushers.DialogueSystem.PlayMaker.SetPortrait
, PixelCrushers.DialogueSystem.plyGame.SetPortrait_plyBlock
, PixelCrushers.DialogueSystem.RPGKit.RPGKitBridge
- actorNames
: PixelCrushers.DialogueSystem.LuaWizardBase
- actorObject
: Makinom.ConversationData
, Makinom.Schematics.Nodes.BarkNode
, Makinom.Schematics.Nodes.PlaySequenceNode
, ORKFramework.ConversationData
, ORKFramework.Events.Steps.PlaySequenceStep
- actorPicker
: PixelCrushers.DialogueSystem.ActorPopupDrawer
- actorPrimaryFieldTitles
: PixelCrushers.DialogueSystem.Template
- Actors
: PixelCrushers.DialogueSystem.ChatMapper.Assets
- actors
: PixelCrushers.DialogueSystem.DialogueDatabase
- actorTransform
: PixelCrushers.DialogueSystem.ProximitySelector
, PixelCrushers.DialogueSystem.Selector
- addEventSystemIfNeeded
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- additionalObjectsToDeactivate
: PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.DialogueSystemThirdPersonControllerBridge
- additive
: PixelCrushers.DialogueSystem.PlayMaker.LoadLevel
- addTrigger
: PixelCrushers.DialogueSystem.ExtraDatabases
- aiControllerMode
: PixelCrushers.DialogueSystem.plyGame.ConversationController
- aim
: PixelCrushers.DialogueSystem.SimpleController
- alert
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueUI
, PixelCrushers.DialogueSystem.NGUI.NGUIDialogueUI
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.TK2D.TK2DDialogueUI
, PixelCrushers.DialogueSystem.UnityGUI.UnityDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- alertCharsPerSecond
: PixelCrushers.DialogueSystem.DisplaySettings.AlertSettings
- alertCheckFrequency
: PixelCrushers.DialogueSystem.DisplaySettings.AlertSettings
- alertDoneTime
: PixelCrushers.DialogueSystem.AbstractUIAlertControls
- alertDuration
: PixelCrushers.DialogueSystem.DialogueSystemTrigger
, PixelCrushers.DialogueSystem.IncrementOnDestroy
- alertIsHiding
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- alertIsVisible
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- alertMessage
: Makinom.Schematics.Nodes.ShowAlertNode
, ORKFramework.Events.Steps.ShowAlertStep
, ORKFramework.Events.Steps.ShowVariableAlertStep
, PixelCrushers.DialogueSystem.ConditionObserver
, PixelCrushers.DialogueSystem.DialogueSystemTrigger
, PixelCrushers.DialogueSystem.IncrementOnDestroy
, PixelCrushers.DialogueSystem.QuestTrigger
, PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem
, PixelCrushers.DialogueSystem.SetQuestStateOnDialogueEvent.SetQuestStateAction
- alertQueueCount
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- alertSettings
: PixelCrushers.DialogueSystem.DisplaySettings
- alignment
: PixelCrushers.DialogueSystem.ProximitySelector
, PixelCrushers.DialogueSystem.Selector
, PixelCrushers.DialogueSystem.UnityGUI.ScaledRect
- AllKeyword
: PixelCrushers.DialogueSystem.SequencerCommands.BaseMasterAudioSequencerCommand
- allowAlertsDuringConversations
: PixelCrushers.DialogueSystem.DisplaySettings.AlertSettings
- allowBarksDuringConversations
: PixelCrushers.DialogueSystem.DialogueSystemTrigger
, PixelCrushers.DialogueSystem.DisplaySettings.BarkSettings
- allowDuringConversations
: PixelCrushers.DialogueSystem.BarkStarter
- allowMultiple
: PixelCrushers.DialogueSystem.SInventory.SInventoryWeaponPickup
- allowOnlyOneInstance
: PixelCrushers.DialogueSystem.DialogueSystemController
- allowPCSubtitleReminders
: PixelCrushers.DialogueSystem.DisplaySettings.SubtitleSettings
- allowSimultaneousConversations
: PixelCrushers.DialogueSystem.DialogueSystemController
- allowStealFocus
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
- alpha
: PixelCrushers.DialogueSystem.UnityGUI.UnityBarkUIOnGUI
- alphaBlend
: PixelCrushers.DialogueSystem.UnityGUI.GUIImageParams
- alsoDisableDuringConversations
: PixelCrushers.DialogueSystem.plyGame.ConversationController
- alternateAudioClips
: PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- alternateCameraObject
: PixelCrushers.DialogueSystem.DisplaySettings.CameraSettings
- alternateDescriptions
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestTrackTemplate
, PixelCrushers.DialogueSystem.UnityUIQuestTemplate
, PixelCrushers.DialogueSystem.UnityUIQuestTrackTemplate
- alternateEntryDescriptions
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestTrackTemplate
, PixelCrushers.DialogueSystem.UnityUIQuestTemplate
, PixelCrushers.DialogueSystem.UnityUIQuestTrackTemplate
- alternatePortraits
: PixelCrushers.DialogueSystem.Actor
- alwaysForceResponseMenu
: PixelCrushers.DialogueSystem.ConversationOverrideDisplaySettings
, PixelCrushers.DialogueSystem.DisplaySettings.InputSettings
- alwaysKeepFocus
: PixelCrushers.DialogueSystem.NGUI.NGUITextFieldUI
- animate
: PixelCrushers.DialogueSystem.UnityGUI.ImageAnimation
- animationClip
: PixelCrushers.DialogueSystem.SetAnimationOnDialogueEvent.SetAnimationAction
- animationComponent
: PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript
- animationOnConversationStart
: PixelCrushers.DialogueSystem.plyGame.ConversationController
- animationTransitions
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProAlertControls
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProBarkUIAnimator
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueControls
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProResponseMenuControls
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSelectorDisplay
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSelectorElements
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSubtitleControls
, PixelCrushers.DialogueSystem.TextMeshPro.UsableTextMeshPro
, PixelCrushers.DialogueSystem.UnityUIAlertControls
, PixelCrushers.DialogueSystem.UnityUIBarkUI
, PixelCrushers.DialogueSystem.UnityUIDialogueControls
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIResponseMenuControls
, PixelCrushers.DialogueSystem.UnityUISelectorDisplay
, PixelCrushers.DialogueSystem.UnityUISelectorElements
, PixelCrushers.DialogueSystem.UnityUISubtitleControls
, PixelCrushers.DialogueSystem.UsableUnityUI
- animatorController
: PixelCrushers.DialogueSystem.AnimatedPortrait
- animatorStateOnStart
: PixelCrushers.DialogueSystem.plyGame.ConversationController
- applicationIsQuitting
: PixelCrushers.DialogueSystem.DialogueSystemController
- applyPersistentData
: PixelCrushers.DialogueSystem.PlayMaker.LoadLevel
- areFunctionsRegistered
: PixelCrushers.DialogueSystem.PlayMaker.DialogueSystemPlayMakerLua
- ArgList
: Language.Lua.Args
- Args
: Language.Lua.FunctionCall
, Language.Lua.MethodCall
- args
: NLua.Method.MethodCache
- argTypes
: NLua.Method.MethodCache
- aspect
: PixelCrushers.DialogueSystem.UnityGUI.GUIImageParams
- asset1
: ICode.Actions.GetStatus
, ICode.Actions.SetStatus
, PixelCrushers.DialogueSystem.PlayMaker.GetStatus
, PixelCrushers.DialogueSystem.PlayMaker.SetStatus
, PixelCrushers.DialogueSystem.plyGame.GetStatus_plyBlock
, PixelCrushers.DialogueSystem.plyGame.SetStatus_plyBlock
- asset2
: ICode.Actions.GetStatus
, ICode.Actions.SetStatus
, PixelCrushers.DialogueSystem.PlayMaker.GetStatus
, PixelCrushers.DialogueSystem.PlayMaker.SetStatus
, PixelCrushers.DialogueSystem.plyGame.GetStatus_plyBlock
, PixelCrushers.DialogueSystem.plyGame.SetStatus_plyBlock
- assetFilename
: PixelCrushers.DialogueSystem.Articy.ArticyData.Asset
- assets
: PixelCrushers.DialogueSystem.Articy.ArticyData
- Assets
: PixelCrushers.DialogueSystem.ChatMapper.ChatMapperProject
- async
: PixelCrushers.DialogueSystem.PlayMaker.LoadLevel
- asyncDialogueEntryBatchSize
: PixelCrushers.DialogueSystem.PersistentDataManager
, PixelCrushers.DialogueSystem.PersistentDataSettings
- asyncGameObjectBatchSize
: PixelCrushers.DialogueSystem.PersistentDataManager
, PixelCrushers.DialogueSystem.PersistentDataSettings
- atlas
: PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeBarkUI
- audio_start_time
: PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript
- audioClip
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityGUI.TypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- audioComponent
: PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript
- audioSource
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- Author
: PixelCrushers.DialogueSystem.ChatMapper.ChatMapperProject
- author
: PixelCrushers.DialogueSystem.DialogueDatabase
- autoFocus
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- autoFocusCheckFrequency
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueUI
, PixelCrushers.DialogueSystem.UnityUIDialogueUI
, PixelCrushers.DialogueSystem.UnityUIQuestLogWindow
- autonumber
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProResponseMenuControls
, PixelCrushers.DialogueSystem.UnityUIResponseMenuControls
- autoScrollEnabled
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect.AutoScrollSettings
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect.AutoScrollSettings
- autoScrollSettings
: PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProTypewriterEffect
, PixelCrushers.DialogueSystem.UnityUITypewriterEffect
- autoSize
: PixelCrushers.DialogueSystem.UnityGUI.GUIControl
- autoSizeHeight
: PixelCrushers.DialogueSystem.UnityGUI.AutoSize
- autoSizeWidth
: PixelCrushers.DialogueSystem.UnityGUI.AutoSize
- axis
: PixelCrushers.DialogueSystem.UnityGUI.Navigation
- axisRepeatDelay
: PixelCrushers.DialogueSystem.UnityGUI.Navigation
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0