PixelCrushers.PlayerPrefsSavedGameDataStorer Class Reference

Implements SavedGameDataStorer using PlayerPrefs. More...

Inheritance diagram for PixelCrushers.PlayerPrefsSavedGameDataStorer:
Collaboration diagram for PixelCrushers.PlayerPrefsSavedGameDataStorer:

Public Member Functions

string GetPlayerPrefsKey (int slotNumber)
 
override bool HasDataInSlot (int slotNumber)
 
override void StoreSavedGameData (int slotNumber, SavedGameData savedGameData)
 
override SavedGameData RetrieveSavedGameData (int slotNumber)
 
override void DeleteSavedGameData (int slotNumber)
 

Properties

string playerPrefsKeyBase [get, set]
 
bool debug [get]
 

Detailed Description

Implements SavedGameDataStorer using PlayerPrefs.

Member Function Documentation

override void PixelCrushers.PlayerPrefsSavedGameDataStorer.DeleteSavedGameData ( int  slotNumber)
virtual
string PixelCrushers.PlayerPrefsSavedGameDataStorer.GetPlayerPrefsKey ( int  slotNumber)
override bool PixelCrushers.PlayerPrefsSavedGameDataStorer.HasDataInSlot ( int  slotNumber)
virtual
override SavedGameData PixelCrushers.PlayerPrefsSavedGameDataStorer.RetrieveSavedGameData ( int  slotNumber)
virtual
override void PixelCrushers.PlayerPrefsSavedGameDataStorer.StoreSavedGameData ( int  slotNumber,
SavedGameData  savedGameData 
)
virtual

Property Documentation

bool PixelCrushers.PlayerPrefsSavedGameDataStorer.debug
get
string PixelCrushers.PlayerPrefsSavedGameDataStorer.playerPrefsKeyBase
getset

The documentation for this class was generated from the following file: