◆ Execute()
abstract LuaValue Language.Lua.Statement.Execute |
( |
LuaTable |
enviroment, |
|
|
out bool |
isBreak |
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) |
| |
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pure virtual |
Implemented in Language.Lua.Assignment, Language.Lua.BreakStmt, Language.Lua.DoStmt, Language.Lua.ExprStmt, Language.Lua.ForInStmt, Language.Lua.ForStmt, Language.Lua.Function, Language.Lua.IfStmt, Language.Lua.LocalFunc, Language.Lua.LocalVar, Language.Lua.RepeatStmt, Language.Lua.ReturnStmt, and Language.Lua.WhileStmt.
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Lua Interpreter/Chunk/Statement.cs