◆ Execute()
override LuaValue Language.Lua.BreakStmt.Execute |
( |
LuaTable |
enviroment, |
|
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out bool |
isBreak |
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) |
| |
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virtual |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Lua Interpreter/Chunk/BreakStmt.cs