Attach to a monster. More...
Public Member Functions | |
void | OnDeath () |
Public Attributes | |
StringField | message = new StringField("Killed") |
StringField | parameter |
Additional Inherited Members |
Attach to a monster.
When the monster dies, sends a Message System message to the Quest Machine on the closest player. Unfortunately this is the best available solution because monsters don't know who killed them.
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inline |
StringField PixelCrushers.QuestMachine.uSurvivalSupport.MessageOnDeath.message = new StringField("Killed") |
StringField PixelCrushers.QuestMachine.uSurvivalSupport.MessageOnDeath.parameter |