◆ OnEnter()
override void PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestState.OnEnter |
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◆ Reset()
override void PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestState.Reset |
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◆ questerID
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestState.questerID = new FsmString() |
◆ questID
FsmString PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestState.questID = new FsmString() |
◆ state
QuestState PixelCrushers.QuestMachine.PlayMakerSupport.SetQuestState.state |
The documentation for this class was generated from the following file:
- C:/Dev/Quest Machine/Dev/Integration/PlayMaker Integration/Assets/Pixel Crushers/Quest Machine/Third Party Support/PlayMaker Support/Scripts/Actions/Quest Control/SetQuestState.cs