Moving Quests

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jrose1184
Posts: 62
Joined: Mon Jan 22, 2024 2:35 pm

Moving Quests

Post by jrose1184 »

Hi,

I have a inventory menu and i would like to display the quest menu inside that.

Is it possible to move the Basic Standard UI Quest Log Window prefab into another canvas with out it breaking any thing?
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Tony Li
Posts: 22871
Joined: Thu Jul 18, 2013 1:27 pm

Re: Moving Quests

Post by Tony Li »

Hi,

Yes. Tortured Hearts' quest log window is a good example that comes to mind:

th_questlogwindow.png
th_questlogwindow.png (654.62 KiB) Viewed 1469 times

When the player navigates to the quests section, call the QuestLogWindow's Open() method. When the player navigates away, call Close().
jrose1184
Posts: 62
Joined: Mon Jan 22, 2024 2:35 pm

Re: Moving Quests

Post by jrose1184 »

Thank you that works well. I no longer need the close button is it safe to remove that on the prefab?
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Tony Li
Posts: 22871
Joined: Thu Jul 18, 2013 1:27 pm

Re: Moving Quests

Post by Tony Li »

That's fine. You can delete the close button.
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