Adventure Creator call post subtitle
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- Posts: 5
- Joined: Fri Jan 13, 2017 12:05 pm
Adventure Creator call post subtitle
Hi, Im using dialogue system in combination with Adventure Creator and have run into a problem with call order. my dialogue manager is set up to use the continue button to progress the conversation, always. when i make AC calls on the last node of my conversation, i would like it to wait to call the AC interaction until after the player has pressed continue for the subtitle. I've tried using@{end} but that just calls when the player makes a response and doesn't wait, and instead jumps right into the interaction. any help is appreciated. thanks in advance. This has been a great package to use!
Re: Adventure Creator call post subtitle
Hi,
Try using this in your Sequence:
You must include the keyword required to ensure that the AC() command runs no matter what.
Try using this in your Sequence:
Code: Select all
required AC(yourInteraction)@Message(Continue)
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- Posts: 5
- Joined: Fri Jan 13, 2017 12:05 pm
Re: Adventure Creator call post subtitle
Thanks! that seems to work. I appreciate the fast response.
Re: Adventure Creator call post subtitle
Happy to help!