will the second sequence be called after first sequence calls its Stop()?
I thought it should but in my test, seems both sequence are executed at same time regardless the Stop() called or not
Or am I missed something important?
![Smile :)](./images/smilies/icon_e_smile.gif)
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Audio(hello)@2
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Audio(hello)@Message(waved)
Yes, that's correct.
Yes. In your custom sequencer command, call Stop() when the command should finish. For example, let's say your command is named DoSomething(), so your sequencer command script is SequencerCommandDoSomething(). Then your sequence could look like:
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SetContinueMode(false);
DoSomething()->Message(Done);
required SetContinueMode(true)@Message(Done)