Override Dialogue UI in another Scene

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MeyOrMeyNot
Posts: 10
Joined: Mon May 16, 2022 5:49 am

Override Dialogue UI in another Scene

Post by MeyOrMeyNot »

Hi,
I have a question about using two different Dialogue UIs in two different Scenes.
I have one standard Dialogue UI and one specific one for some sort of Boss Fight. Both UIs are inside the Dialogue Manager and the Override Dialogue UI Component is on a character in another Scene. But when I switch the scene it doesn't find the Dialogue UI for the Boss fight, is there an easy way to switch the UIs depending on the Character you talk to?
I tried the multiple Dialogue Component but I didn't quite understand how it works.
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Tony Li
Posts: 21975
Joined: Thu Jul 18, 2013 1:27 pm

Re: Override Dialogue UI in another Scene

Post by Tony Li »

Hi,

Put the boss-specific dialogue UI in a GameObject and Canvas that’s separate from the Dialogue Manager.
MeyOrMeyNot
Posts: 10
Joined: Mon May 16, 2022 5:49 am

Re: Override Dialogue UI in another Scene

Post by MeyOrMeyNot »

Thank you that worked perfectly!
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Tony Li
Posts: 21975
Joined: Thu Jul 18, 2013 1:27 pm

Re: Override Dialogue UI in another Scene

Post by Tony Li »

Glad to help!
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