Conversation Events to run only for actor-conversant

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Espes
Posts: 24
Joined: Sun Aug 16, 2020 12:29 pm

Conversation Events to run only for actor-conversant

Post by Espes »

Hello. I want somethink like Dialogue system Events but only for actor-conversant.
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Conversation Events to run only for actor-conversant

Post by Tony Li »

Hi,

I don't understand. Can you please provide an example?

If the Dialogue System Events component is on a GameObject, the events will only run if the GameObject is involved in the conversation (i.e., used as the conversation's actor or conversant).
Espes
Posts: 24
Joined: Sun Aug 16, 2020 12:29 pm

Re: Conversation Events to run only for actor-conversant

Post by Espes »

I thought it works that way. Ive found out what was happening.. the Dialogue System Trigger "Conversant" was blank and set wrong conversant.
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Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Conversation Events to run only for actor-conversant

Post by Tony Li »

Got it! If any issues remain, just let me know. BTW, here are the rules for what the trigger does when the "Actor" or "Conversant" fields are blank: Character GameObject Assignments
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