Bubble Template Standard Bark UI

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Soundmartell
Posts: 9
Joined: Sun May 10, 2020 2:02 pm

Bubble Template Standard Bark UI

Post by Soundmartell »

Hello,
The Dialogue Actor Bark Ui (Bubble Template Standard Bark UI) doesn't face the camera in Android Device but in Unity Editor it does. I will appreciate any help.
Regards.
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Tony Li
Posts: 22118
Joined: Thu Jul 18, 2013 1:27 pm

Re: Bubble Template Standard Bark UI

Post by Tony Li »

Hi,

If it's a 2D game, you can just remove the Always Face Camera component.

If it's a 3D game, make sure in your Android build that a camera is tagged as MainCamera. The Always Face Camera component tries to face the GameObject that's tagged MainCamera.
Soundmartell
Posts: 9
Joined: Sun May 10, 2020 2:02 pm

Re: Bubble Template Standard Bark UI

Post by Soundmartell »

Thanks for answering. It is a 3D Game, I am using UFPS and the character do have a camera tagged MainCamara.
The issue happen only in the Android devise. In the Unity editor is facing the camera.
Thanks.
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Tony Li
Posts: 22118
Joined: Thu Jul 18, 2013 1:27 pm

Re: Bubble Template Standard Bark UI

Post by Tony Li »

Hi,

Is more than one camera tagged "MainCamera"? If so, it's possible that the editor's play mode is choosing one camera but the Android build is choosing a different one.

Can you make a development build and determine if the Android build is logging any errors?
Soundmartell
Posts: 9
Joined: Sun May 10, 2020 2:02 pm

Re: Bubble Template Standard Bark UI

Post by Soundmartell »

No, I have only one camera tagged MainCamera.
I will let you know if I get any error in the development build.
Thanks
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